Bah, almost got done with entire post and accidently hit back
Alright, to retype: I got it to crash again, but I don't think this is the same crash it was before.
I was logged into a shard and had it minimized, when I tried to maximize, it gave an error.
The principle is the same: still no stacktrace.log
I couldn't copy/paste the console because it was locked up as well. Instead of posting a screen shot (which probably would be easier considering that I had it almost typed up and then lost it all), I'll type it:
Code:
FMOD error! (36) An invalid object handle was used.
WARNING ! playing anim 'Eat' failed
WARNING ! length check for anim 'Eat' failed
walk:teleport/resynced
ERROR: job 1 terminated: not enough memory
ogre::exception
OGRE EXCEPTION(3:RenderingAPIException):Cannot reset device! Out of video memory in D3D9RenderWindow::restoreLost Device at ..\src\OgreD3D9RenderSystem.cpp (line 3447)
..\lugre\src\lugre_main.cpp:189:Lugre::Lugre_Run
PrintLuaStackTrace:
LuaStackTrace:
[C]: in function 'Client_RenderOneFrame'
..//lua/main.lua:598: in function 'MainStep'
..//lua/main.lua:422: in function (..//lua.main.lua:323)
ERROR : Ogre::exception occurred, see console
OGRE EXCEPTION(3:RenderingAPIException): Cannot reset device! Out of video memory in D3D9RenderWindow::restoreLostDevice at ..\src\OgreD3D9RenderSystem.cpp (line 3447)
If this error remains after running the updater and you think this is a bug
please check the BugTracker at www.iris2.de
and report it if it is not already known.
Please also append the logfile in bin/stacktrace.log to your bugreport.
Hopefully I didn't have any typos...