jokerwader wrote:
SiENcE wrote:
I think we need a titel menu screen
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In game? No problem i can do this
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i would prefer textures for now,
we have a nice logo, and it would be legally problematic if you were to "reuse" art from others in a title screen as you did in the samples in this thread.
Quote:
It will be great but what is svn exactly?
svn (also known as subversion) is a "version management system", when you change a file and upload it with the same name on an ftp server, it OVERWRITES the previous "version", so you cannot go back unless you manually copy the old version somewhere.
this gets kind of messy over time.
when you upload ("commit") it into an svn repositiory instead of an ftp server, you don't need to make a backup as svn remembers all previous versions of all files ever committet, and you retrieve any version of the file by specifying a "revision number" assigned by svn or simple a date+time.
it also saves bandwidth compared to ftp because it only transfers the differences to the last version you downloaded when you do an "svn update" (equals ftp download)
when you "commit" (upload) you can also add a log message, and there are a few nice tools available so we can generate an rss feed for those log messages and a nice view of what files were changed.
we also use svn to manage our sourcecode, there it can also show the differences (short : diff) between files since they are textlike.
The newest version of the svn client for windows (
http://tortoisesvn.tigris.org/) also has a diff viewer for images i think.