ghoulsblade wrote:
movable healthbars : i think you mean dragging the little healthbar gump dialogs from mobiles, it's possible with ctrl-double-click already, direct dragging was conflicting with cam controls in 3d, but i'll try to add it to 2d soon.
you can already drag them from the namegumps that appear when you hold ctrl+shift, that's brand-new in the unstable version =)
Queue Targets :
MacroCmd_QueueTargetSerial(targetserial,timeout)
is already available for usage in hotkeys =)
we're planning to add a gui for editing the hotkeys, and problably simple razor-like macro recording&editing.
Variable game window size :
very tricky in 3d due to cam-perspective offset, this would break culling etc if there is no support for such an offset in ogre.
might be easier to realize for 2d, but i'm suprised that it's so popular (got that request a few times already), i haven't seen it in any other game besides uo i think.
It's somewhere on the todo, but after the graphical hotkey&config editor =)
I just saw this today when I updated unstable, THANK YOU!