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PostPosted: Sun Jul 22, 2007 6:03 am 
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I installed iris2 Ogre, etc (Trying to follow instruction ot my 64 bit gentoo. (Built it in a 32bit chroot and transf reed the libraris to lib32.
The image is located at
http://www.savefile.com/files/907820

The menues are in a Yellow/black pattern. They are partialyy readable with the cursor over them.

In the Ogre.log I have:
Error loading texture guibase.png. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(5:ItemIdentityException): Cannot find codec for extension png in Codec::getCodec at OgreCodec.cpp (line 62)
"Ogre.log" [converted] 11147L, 2126238C

I do have user flag png.
I have libpng

The following shows the packages I installed from the 32bit dchroot.
(Unless I left out one. :-) )
audiofile-0.2.6-r3.tbz2 file-4.21-r1.tbz2 libogg-1.1.3.tbz2 ogre-1.4.2.tbz2
fmod-3.75.tbz2 libpng-1.2.18-r1.tbz2 randrproto-1.2.1.tbz2
boost-1.34.0-r1.tbz2 freealut-1.1.0.tbz2 libsdl-1.2.11-r2.tbz2 sdl-image-1.2.5-r1.tbz2
boost-build-1.34.0.tbz2 freeglut-2.4.0-r1.tbz2 libtool-1.5.24.tbz2 sgml-common-0.6.3-r5.tbz2
freeimage-3.9.3-r1.tbz2 libvorbis-1.1.2.tbz2
cegui-0.5.0b-r2.tbz2 freetype-2.3.5.tbz2 libXrandr-1.2.1.tbz2
ctags-5.6-r3.tbz2 glut-1.0.tbz2 libXrender-0.9.2.tbz2 tiff-3.8.2-r2.tbz2
devil-1.6.7-r1.tbz2 lua-5.0.3.tbz2 zziplib-0.13.49.tbz2
libmng-1.0.9-r1.tbz2 nvidia-cg-toolkit-1.5.0.tbz2


[/img]


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PostPosted: Sun Jul 22, 2007 8:13 am 
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i think it's an ogre3d engine related problem. if no one could answer here, i suggest you to ask in the ogre3d forum:

http://www.ogre3d.org/phpBB2/

if you find out, please write a bugreport and the sollution.

best regards
thx


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PostPosted: Sun Jul 22, 2007 11:38 am 
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Location: Munich, Bavaria, Germany
have you got libpng-dev as well ? on debian for most library packages there is a -dev variant, i don't know on gentoo.

please post the complete Ogre.log, maybe there are some other infos in there.

ogre uses freeimage for loading graphics.


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PostPosted: Sun Jul 22, 2007 4:18 pm 
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ghoulsblade wrote:
have you got libpng-dev as well ? on debian for most library packages there is a -dev variant, i don't know on gentoo.

please post the complete Ogre.log, maybe there are some other infos in there.

ogre uses freeimage for loading graphics.


In gentoo only source files are used. so the headers (-dev) are always awailable.


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PostPosted: Sun Jul 22, 2007 4:26 pm 
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ghoulsblade wrote:
have you got libpng-dev as well ? on debian for most library packages there is a -dev variant, i don't know on gentoo.

please post the complete Ogre.log, maybe there are some other infos in there.

ogre uses freeimage for loading graphics.


The begining of Ogre.log

06:57:30: Creating resource group General
06:57:30: Creating resource group Internal
06:57:30: Creating resource group Autodetect
06:57:30: SceneManagerFactory for type 'DefaultSceneManager' registered.
06:57:30: Registering ResourceManager for type Material
06:57:30: Registering ResourceManager for type Mesh
06:57:30: Registering ResourceManager for type Skeleton
06:57:30: MovableObjectFactory for type 'ParticleSystem' registered.
06:57:30: OverlayElementFactory for type Panel registered.
06:57:30: OverlayElementFactory for type BorderPanel registered.
06:57:30: OverlayElementFactory for type TextArea registered.
06:57:30: Registering ResourceManager for type Font
06:57:30: ArchiveFactory for archive type FileSystem registered.
06:57:30: ArchiveFactory for archive type Zip registered.
06:57:30: DevIL version: Developer's Image Library (DevIL) 1.6.7 Jul 21 2007
06:57:30: DevIL image formats: bmp dib cut dcx dds hdr ico cur lif mdl pcx pic pix pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst wal xpm raw
06:57:30: DDS codec registering
06:57:30: Registering ResourceManager for type HighLevelGpuProgram
06:57:30: Registering ResourceManager for type Compositor
06:57:30: MovableObjectFactory for type 'Entity' registered.
06:57:30: MovableObjectFactory for type 'Light' registered.
06:57:30: MovableObjectFactory for type 'BillboardSet' registered.
06:57:30: MovableObjectFactory for type 'ManualObject' registered.
06:57:30: MovableObjectFactory for type 'BillboardChain' registered.
06:57:30: MovableObjectFactory for type 'RibbonTrail' registered.
06:57:30: Loading library /usr/local/lib/OGRE/RenderSystem_GL.so
06:57:30: Installing plugin: GL RenderSystem
06:57:30: OpenGL Rendering Subsystem created.
06:57:30: Plugin successfully installed
06:57:30: Loading library /usr/local/lib/OGRE/Plugin_ParticleFX.so
06:57:30: Installing plugin: ParticleFX Particle Emitter Type 'Point' registered
06:57:30: Particle Emitter Type 'Box' registered
06:57:30: Particle Emitter Type 'Ellipsoid' registered
06:57:30: Particle Emitter Type 'Cylinder' registered
06:57:30: Particle Emitter Type 'Ring' registered
06:57:30: Particle Emitter Type 'HollowEllipsoid' registered
06:57:30: Particle Affector Type 'LinearForce' registered
06:57:30: Particle Affector Type 'ColourFader' registered
06:57:30: Particle Affector Type 'ColourFader2' registered
06:57:30: Particle Affector Type 'ColourImage' registered
06:57:30: Particle Affector Type 'ColourInterpolator' registered
06:57:30: Particle Affector Type 'Scaler' registered
06:57:30: Particle Affector Type 'Rotator' registered
06:57:30: Particle Affector Type 'DirectionRandomiser' registered
06:57:30: Particle Affector Type 'DeflectorPlane' registered
06:57:30: Plugin successfully installed
06:57:30: Loading library /usr/local/lib/OGRE/Plugin_BSPSceneManager.so
06:57:30: Installing plugin: BSP Scene Manager
06:57:30: Plugin successfully installed
06:57:30: Loading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager.so
06:57:30: Installing plugin: Octree & Terrain Scene Manager
06:57:30: Plugin successfully installed
06:57:30: Loading library /usr/local/lib/OGRE/Plugin_CgProgramManager.so
06:57:30: Installing plugin: Cg Program Manager
06:57:30: Plugin successfully installed
06:57:30: *-*-* OGRE Initialising
06:57:30: *-*-* Version 1.4.2 (Eihort)06:57:30: Creating resource group Bootstrap
06:57:30: Added resource location '../data/base/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
06:57:30: Added resource location './' of type 'FileSystem' to resource group 'General'
06:57:30: Added resource location '../data/base' of type 'FileSystem' to resource group 'General'
06:57:30: Added resource location '../data/skybox' of type 'FileSystem' to resource group 'General'
06:57:30: Added resource location '../data/particles/materials' of type 'FileSystem' to resource group 'General'
06:57:30: Added resource location '../data/particles/particles' of type 'FileSystem' to resource group 'General'
06:57:30: Added resource location '../data/particles/textures' of type 'FileSystem' to resource group 'General'
06:57:30: Added resource location '../data/models/materials' of type 'FileSystem' to resource group 'General'
06:57:30: Added resource location '../data/models/meta' of type 'FileSystem' to resource group 'General'
06:57:30: Added resource location '../data/models/models/to_001000' of type 'FileSystem' to resource group 'General'
etc..6:57:30: CPU Identifier & Features
06:57:30: -------------------------
06:57:30: * CPU ID: AuthenticAMD: AMD Athlon(tm) 64 Processor 3500+
06:57:30: * SSE: yes
06:57:30: * SSE2: yes
06:57:30: * SSE3: yes
06:57:30: * MMX: yes
06:57:30: * MMXEXT: yes
06:57:30: * 3DNOW: yes
06:57:30: * 3DNOWEXT: yes
06:57:30: * CMOV: yes
06:57:30: * TSC: yes
06:57:30: * FPU: yes
06:57:30: * PRO: yes
06:57:30: * HT: no
06:57:30: -------------------------
06:57:30: ******************************
*** Starting GLX Subsystem ***
******************************
06:57:30: GLRenderSystem::createRenderWindow "Iris2", 800x600 windowed miscParams: FSAA=0 title=Iris2
06:57:30: GLXWindow::create
06:57:30: Parsing miscParams
06:57:30: GLXWindow::create -- Best visual is 36
06:57:30: OGRE EXCEPTION(5:ItemIdentityException): Cannot find codec for extension png in Codec::getCodec at OgreCodec.cpp (line 62)
06:57:30: GL_VERSION = 1.4 (2.1.1 NVIDIA 100.14.11)06:57:30: GL_RENDERER = GeForce FX 5500/AGP/SSE2
06:57:30: GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_imaging GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_multi_draw_arrays GL_SUN_slice_accum
06:57:30: ***************************
06:57:30: *** GL Renderer Started ***
06:57:30: ***************************
06:57:30: Registering ResourceManager for type GpuProgram
06:57:30: GL: Using framebuffer copy for rendering to textures (worst)
06:57:30: GL: Warning: RenderTexture size is restricted to size of framebuffer. If you are on Linux, consider using GLX instead of SDL.
06:57:30: RenderSystem capabilities
06:57:30: -------------------------
06:57:30: * Hardware generation of mipmaps: yes
06:57:30: * Texture blending: yes
06:57:30: * Anisotropic texture filtering: yes
06:57:30: * Dot product texture operation: yes
06:57:30: * Cube mapping: yes
06:57:30: * Hardware stencil buffer: yes
06:57:30: - Stencil depth: 8
06:57:30: - Two sided stencil support: no
06:57:30: - Wrap stencil values: yes
06:57:30: * Hardware vertex / index buffers: no
06:57:30: * Vertex programs: yes
06:57:30: - Max vertex program version: vp30
06:57:30: * Fragment programs: yes
06:57:30: - Max fragment program version: fp30
06:57:30: * Texture Compression: yes
06:57:30: - DXT: yes
06:57:30: - VTC: yes
06:57:30: * Scissor Rectangle: yes
06:57:30: * Hardware Occlusion Query: yes
06:57:30: * User clip planes: yes
06:57:30: * VET_UBYTE4 vertex element type: yes
06:57:30: * Infinite far plane projection: yes
06:57:30: * Hardware render-to-texture: no
06:57:30: * Floating point textures: no
06:57:30: * Non-power-of-two textures: no
06:57:30: * Volume textures: yes
06:57:30: * Multiple Render Targets: 1
06:57:30: * Point Sprites: yes
06:57:30: * Extended point parameters: yes
06:57:30: * Max Point Size: 63.375
06:57:30: * Vertex texture fetch: yes
06:57:30: - Max vertex textures: 65524
06:57:30: - Vertex textures shared: yes
06:57:30: Registering ResourceManager for type Texture
06:57:30: ResourceBackgroundQueue - threading enabled, starting own thread
06:57:30: ResourceBackgroundQueue - thread starting.
06:57:30: Particle Renderer Type 'billboard' registered
06:57:30: SceneManagerFactory for type 'OctreeSceneManager' registered.
06:57:30: SceneManagerFactory for type 'TerrainSceneManager' registered.
06:57:30: SceneManagerFactory for type 'BspSceneManager' registered.
06:57:30: Registering ResourceManager for type BspLevel
06:57:30: Creating viewport on target 'Iris2', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
06:57:30: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600
06:57:30: Parsing scripts for resource group Autodetect
06:57:30: Finished parsing scripts for resource group Autodetect
06:57:30: Parsing scripts for resource group Bootstrap
06:57:30: Parsing script OgreCore.material
06:57:30: Parsing script OgreProfiler.material
06:57:30: Parsing script Ogre.fontdef
06:57:30: Pa06:57:30: OGRE EXCEPTION(5:ItemIdentityException): Cannot find codec for extension png in Codec::getCodec at OgreCodec.cpp (line 62)
06:57:30: Error loading texture New_Ogre_Border_Center.png. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(5:ItemIdentityException): Cannot find codec for extension png in Codec::getCodec at OgreCodec.cpp (line 62)
rsing script OgreDebugPanel.overlay

06:57:30: GL_VENDOR = NVIDIA Corporation


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PostPosted: Sun Jul 22, 2007 4:30 pm 
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06:57:30: OGRE EXCEPTION(5:ItemIdentityException): Cannot find codec for extension png in Codec::getCodec at OgreCodec.cpp (line 62)

06:57:30: DevIL image formats: bmp dib cut dcx dds hdr ico cur lif mdl pcx pic pix pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst wal xpm raw



I see no png on your DevIL.


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PostPosted: Sun Jul 22, 2007 4:31 pm 
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SiENcE wrote:
i think it's an ogre3d engine related problem. if no one could answer here, i suggest you to ask in the ogre3d forum:

http://www.ogre3d.org/phpBB2/

if you find out, please write a bugreport and the sollution.

best regards
thx


I will.
Note the problem os with the start up menu, where one select the schard.
Did anyone actually looked at the diplay erro downloadable from the place referred by the report?


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PostPosted: Sun Jul 22, 2007 5:00 pm 
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Location: Munich, Bavaria, Germany
hmm ogre has stopped using the "devil" image library and changed to "freeimage" since ogre1.4.2, so the "devil" part in the ogre log shouldn't be there, that is obsolete.

perhaps something is wrong with the ogre build ?
please try reinstalling freeimage and then rebuilding ogre.


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PostPosted: Sun Jul 22, 2007 5:56 pm 
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Posts: 152
Location: Brasil
I use gentoo and I compiled FreeImage, ois by hand and OGRE. FMOD you must to install fmod 4. I don't have this problem.

Cya

_________________
Please, they answer to my questions in Portuguese or the formal English, therefore I use google to translate them.

Thanks.


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PostPosted: Mon Jul 23, 2007 9:16 am 
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mh yes Ghouly is right. Ogre uses FreeImage since 1.4.0 .

Why do you have Devil? I think your Ogre is NOT Einhort 1.4.2 .


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PostPosted: Mon Jul 23, 2007 1:19 pm 
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SiENcE wrote:
I think your Ogre is NOT Einhort 1.4.2 .


that's strange, it actually is.
Code:
06:57:30: *-*-* Version 1.4.2 (Eihort)06:57:30: Creating resource group Bootstrap

have you used some ./configure parameter or something else to activate some backward-compatibility option maybe ?


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PostPosted: Tue Jul 24, 2007 12:11 pm 
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here is a talk about linux and devil/freeimage:

http://www.ogre3d.org/phpBB2/viewtopic.php?t=34413

and

http://www.ogre3d.org/phpBB2/viewtopic.php?p=174191


it seems there is an option for linux to use devil instead of freeimage (maybe its detected).


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