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PostPosted: Fri Dec 07, 2007 9:26 am 
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If fact the UO Client already has a bandage self/bandage target Makro which is handled server side. This can be done by packet 0x2C. More information can be found here:
http://www.runuo.com/forums/custom-scri ... runuo.html


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PostPosted: Fri Dec 07, 2007 12:11 pm 
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actually i tried, and it didn't work in the original client, so i'll try to make a client side one.


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PostPosted: Fri Dec 07, 2007 2:14 pm 
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@Courgar: this is only a usermade script for runuo1.

Currently this is not in the RunUO2 SVN or in any standard RunUO release. So it may function on any Shard who integrated this script, but not on standard shard.

Nevertheless it's a client feature we should support this.


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PostPosted: Fri Dec 07, 2007 4:51 pm 
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Ah ok i thought they would support that packet in 2.0 ;/


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PostPosted: Mon Dec 10, 2007 4:34 am 
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You've gotta remember that most people use Razor (or something similar) and have Auto-Bandage set up there... In light of the ML and KR changes in the last year, you can see why this wouldn't be a "major priority" for the RunUO Devs (simple though it may be)

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PostPosted: Mon Dec 10, 2007 9:21 am 
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Bandage Self/Target is now supported on VM


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PostPosted: Mon Dec 10, 2007 12:31 pm 
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hmm i never used razor, i should take a closer look at it =)
what other things besides bandage self are commonly used ?


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PostPosted: Mon Dec 10, 2007 3:58 pm 
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You don't have to use Razor. The Bandage Self/Target makro is in the client since 5.0.9.1 (under Options->Makros->Bandage self.

Things like Unequip/Equip Last Weapon/Shield would be nice and ah drink Heal/Cure/Str Potion of course. They might need a special makro because you can't stack them. Maybe a Potion Bag? Or drink Potion by type (Name/Color/ItemID)


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PostPosted: Mon Dec 10, 2007 6:54 pm 
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I think you can already do such a macro.

Use potion is nothingelse then doubleclick on the potion and Target_Yourself.

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PostPosted: Mon Dec 10, 2007 7:04 pm 
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Well yes but one potion is not very usefull ;) Will iris target a full potion of the same typ?


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PostPosted: Mon Dec 10, 2007 7:06 pm 
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Hm no, because of to identify them? They have thier own serial and maybe a different art and hueing.

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PostPosted: Mon Dec 10, 2007 7:27 pm 
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Ok how about:
You will get a cursor to target a heal potion the first time you use the makro. After drinking that potion (using the makro) Iris will target a potion with the same itemid (flask) hue and name?


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PostPosted: Mon Dec 10, 2007 8:59 pm 
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you can try MacroCmd_Item_UseByName("greater heal") , it takes the first object which type-name contains the parameter.
You might have to specify the english name.

It can happen that some shards have the same itemtype for different items, and the only difference is the tooltip the items have, but i can probably add something to search for that as well later.


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PostPosted: Mon Dec 10, 2007 9:00 pm 
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Thx i will try that *g*


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PostPosted: Mon Dec 10, 2007 9:35 pm 
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MacroCmd_TargetSelf() now works as well, i just finished a bandage-self macro, works great and is assigned to f6 by default :

SetMacro("f6", function() MacroCmd_Item_UseByName("bandage") MacroCmd_TargetSelf() end)

it should work similarly with potions.
one problem at the moment : the backpack must be open,
otherwise it doesn't work, because then there is no list of the items in memory, but we can also fix that later.

EDIT : whoops, posted in german by accident, i just translated it.


Last edited by ghoulsblade on Mon Dec 10, 2007 10:39 pm, edited 1 time in total.

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