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New Screenshots and New Features http://iris2.de/forum/viewtopic.php?f=15&t=1151 |
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Author: | SiENcE [ Wed Jan 23, 2008 9:20 am ] |
Post subject: | New Screenshots and New Features |
Here is an small update of our Developer Blog. Please take a look at our Blog, because we constantly updating it. http://iris2.de/index.php/Iris-Ogre_Development There is also an RSS Feed of it. http://www.iris2.de/index.php?title=Dev ... &feed=atom We updated our Screenshot section with new Screens: http://iris2.de/index.php/Screenshots We also updated our Ogre Showcase Thread. http://www.ogre3d.org/phpBB2/viewtopic.php?t=34873 So whats new? Buffs are working now. ![]() We also improved Iris2 and bugfixed a lot: * shields and 2handweapons are in the correct hand now * backpack open dismount bug fixed * terrain loading synched with buildings and the rest (looks a bit better) * optimized walk-code * worked on water code * texture atlas quality config (med,low,ultralow) * grass models added * tree stem models added * experiments with shadow technique "texture_additive_integrated" (shader based) * fastbatch hueing works now * commandline-option to select shard profile * commandline-option to start debug mode with model * md5 check for map, so you can use different shards without deleting/regenerating the map-image every time regards SiENcE^Iris Team |
Author: | D18AGON [ Sat Aug 16, 2008 10:16 am ] |
Post subject: | |
Wow, dam nice!! now all you need to do is change name display to mouse over because all those perma names chuggs my system to 5 frames per second lol and looks tacky. |
Author: | Link_of_Hyrule [ Sun Aug 17, 2008 4:21 am ] |
Post subject: | |
looks awesome I hope that soon there will be more gui items such as the hotbar and menus ![]() |
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