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PostPosted: Sun Apr 27, 2008 4:26 pm 
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Joined: Sun Apr 27, 2008 4:13 pm
Posts: 1
Hi,all,
I build the source code, and launch bin\iris2.exe.
I can enter the game, but i alway get a runtime error when the actor run around for a while.
The error message dialoge says:
SegFault Detected......

I use ogre1.4.5,and my OS is windows2000 professional,
My video card is Geforce FX 5200.

And here is the stacktrace.log
:: Sun Apr 27 19:36:38 2008

SegFault Detected
..\lugre\src\lugre_main.cpp:182:Lugre::Lugre_Run
..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
..\lugre\src\lugre_scripting.cpp:263:Lugre::cScripting::LuaCall
..\lugre\src\lugre_scripting.cpp:187:Lugre::PCallWithErrFuncWrapper
PrintLuaStackTrace:
LuaStackTrace:

..//data/lua/lib.3d.map.lua:191: in function `CreateMapChunk'
..//data/lua/lib.3d.map.lua:93: in function `LoadMapChunk'
..//data/lua/lib.3d.map.lua:81: in function `UpdateMapCache'
..//data/lua/lib.3d.map.lua:46: in function `UpdateMap'
..//data/lua/main.lua:361: in function `MainStep'
..//data/lua/main.lua:321: in function `Main'


Could you tell why? and what can i do now?
thanks.


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PostPosted: Sun Apr 27, 2008 5:22 pm 
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iris2-developer
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Joined: Tue Apr 18, 2006 10:28 pm
Posts: 823
Location: Munich, Bavaria, Germany
hmm, you could try changing to "unstable" in the updater, and try the exe in there without compiling yourself at first.

otherwise hard to tell what caused the segfault, sorry.


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