Iris2.de
http://iris2.de/forum/

Run time error 'SegFault Detected'
http://iris2.de/forum/viewtopic.php?f=15&t=1190
Page 1 of 1

Author:  yaoyansi [ Sun Apr 27, 2008 4:26 pm ]
Post subject:  Run time error 'SegFault Detected'

Hi,all,
I build the source code, and launch bin\iris2.exe.
I can enter the game, but i alway get a runtime error when the actor run around for a while.
The error message dialoge says:
SegFault Detected......

I use ogre1.4.5,and my OS is windows2000 professional,
My video card is Geforce FX 5200.

And here is the stacktrace.log
:: Sun Apr 27 19:36:38 2008

SegFault Detected
..\lugre\src\lugre_main.cpp:182:Lugre::Lugre_Run
..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
..\lugre\src\lugre_scripting.cpp:263:Lugre::cScripting::LuaCall
..\lugre\src\lugre_scripting.cpp:187:Lugre::PCallWithErrFuncWrapper
PrintLuaStackTrace:
LuaStackTrace:

..//data/lua/lib.3d.map.lua:191: in function `CreateMapChunk'
..//data/lua/lib.3d.map.lua:93: in function `LoadMapChunk'
..//data/lua/lib.3d.map.lua:81: in function `UpdateMapCache'
..//data/lua/lib.3d.map.lua:46: in function `UpdateMap'
..//data/lua/main.lua:361: in function `MainStep'
..//data/lua/main.lua:321: in function `Main'


Could you tell why? and what can i do now?
thanks.

Author:  ghoulsblade [ Sun Apr 27, 2008 5:22 pm ]
Post subject: 

hmm, you could try changing to "unstable" in the updater, and try the exe in there without compiling yourself at first.

otherwise hard to tell what caused the segfault, sorry.

Page 1 of 1 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/