Iris2.de http://iris2.de/forum/ |
|
Run time error 'SegFault Detected' http://iris2.de/forum/viewtopic.php?f=15&t=1190 |
Page 1 of 1 |
Author: | yaoyansi [ Sun Apr 27, 2008 4:26 pm ] |
Post subject: | Run time error 'SegFault Detected' |
Hi,all, I build the source code, and launch bin\iris2.exe. I can enter the game, but i alway get a runtime error when the actor run around for a while. The error message dialoge says: SegFault Detected...... I use ogre1.4.5,and my OS is windows2000 professional, My video card is Geforce FX 5200. And here is the stacktrace.log :: Sun Apr 27 19:36:38 2008 SegFault Detected ..\lugre\src\lugre_main.cpp:182:Lugre::Lugre_Run ..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run ..\lugre\src\lugre_scripting.cpp:263:Lugre::cScripting::LuaCall ..\lugre\src\lugre_scripting.cpp:187:Lugre::PCallWithErrFuncWrapper PrintLuaStackTrace: LuaStackTrace: ..//data/lua/lib.3d.map.lua:191: in function `CreateMapChunk' ..//data/lua/lib.3d.map.lua:93: in function `LoadMapChunk' ..//data/lua/lib.3d.map.lua:81: in function `UpdateMapCache' ..//data/lua/lib.3d.map.lua:46: in function `UpdateMap' ..//data/lua/main.lua:361: in function `MainStep' ..//data/lua/main.lua:321: in function `Main' Could you tell why? and what can i do now? thanks. |
Author: | ghoulsblade [ Sun Apr 27, 2008 5:22 pm ] |
Post subject: | |
hmm, you could try changing to "unstable" in the updater, and try the exe in there without compiling yourself at first. otherwise hard to tell what caused the segfault, sorry. |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |