Hey,
great you find the way to Iris2.
Yes "you" can
.
If i remember correct, you can specify every file Iris2 needs in your Iris2/config/config.lua file.
So you can distribute your config to every player.
All you need todo is, take a look into config_declarations file:
http://zwischenwelt.org/trac/iris/brows ... ations.lua
Don't change this file. Just take a look at Part "------------------------------ UO Files --------------------------".
Code:
gHuesFile = "hues.mul"
gArtidxFile = "artidx.mul"
gArtFile = "art.mul"
gGumpidxFile = "gumpidx.mul"
gGumpFile = "gumpart.mul"
gStitchinFile = "stitchin.def"
gSpeechFile = "speech.mul"
gTiledataFile = "tiledata.mul"
gTexidxFile = "texidx.mul"
gTexmapsFile = "texmaps.mul"
gMultiidxFile = "multi.idx"
gMultiFile = "multi.mul"
gSoundidxFile = "soundidx.mul"
gSoundFile = "sound.mul"
gAnimidxFile = "anim.idx"
gAnimFile = "anim.mul"
gAnimdataFile = "animdata.mul"
gEquipconvFile = "Equipconv.def"
gRadarcolFile = "radarcol.mul"
gProftxtFile = "Prof.txt"
gUnifontFile = "unifont.mul"
gUnifonts = "unifont" -- abstract filename
gClilocbaseFile = "Cliloc.enu" -- standard clilocfile
gCliloc = "Cliloc." -- without extension, name depends on gLanguage setting
gIntlocFiles = "intloc%02d." -- abstract filename (intloc names are generated)
gGrannyConfigFile= "Models.txt"
gGrannyPath = "Models/"
gMusicConfigFile= "Config.txt"
gMusicPath = "Music/Digital/"
Just put a line in your config and directly specify the path where Iris2 should search this file. If Iris2 don't find this file there, it falls back to normal UO directory.
config/config.lua
Code:
gHuesFile = "c:/custom/hues.mul"
i have to check this but i think i'm right. just try
.
regards.