First of all I want to thank you for Iris2, its a great alternative client and I really appreciate your work.
While it's possible to have a wide-ranged look in 3D mode you are only able to see a small bunch of mapsectors in 2D.
I wonder if it's possible to draw the ongoing map and statics to have some sort of preview preventing those black holes in larger zoom scapes from appearing.
Later I tried to use Iris2 along with some heavy modded .mul files and got an error while using sphere56b and a complete crash while using runuo2rc2.
This happens on both sphere56b and runuo:
Code:
bugreport:pcall error in NotifyListener,../lua/widgets/widget.uoimage.lua:42: attempt to perform arithmetic on local 'w3' (a nil value)
stack traceback:
../lua/widgets/widget.uoimage.lua:42: in function 'SetParams'
../lua/widgets/widget.uoimage.lua:20: in function 'Init'
..//lugre/lua/lib.gui.widget.lua:93: in function <..//lugre/lua/lib.gui.widget.lua:74>
(tail call): ?
../lua/gui/gui.gumpparser.lua:376: in function <../lua/gui/gui.gumpparser.lua:256>
(tail call): ?
../lua/gui/gui.menubar.lua:92: in function 'OpenMenuBar'
../lua/gui/gui.menubar.lua:107: in function <../lua/gui/gui.menubar.lua:107>
(tail call): ?
[C]: in function 'xpcall'
..//lugre/lua/lib.util.lua:215: in function 'lugrepcall'
..//lugre/lua/lib.listener.lua:52: in function 'NotifyListener'
..//lua/main.lua:584: in function 'StartInGame'
../lua/net/net.login.lua:296: in function 'handler'
../lua/lib.protocol.lua:70: in function 'HandlePacket'
../lua/lib.protocol.lua:49: in function 'HandlePackets'
..//lua/main.lua:606: in function 'MainStep'
..//lua/main.lua:481: in function <..//lua/main.lua:370>,
This happens only on runuo:
Code:
Abort Signal Detected
..\lugre\src\lugre_main.cpp:221:Lugre::Lugre_Run
..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
PrintLuaStackTrace:
LuaStackTrace:
[C]: in function `ExportToImage'
../lua/lib.iris_atlasgroup.lua:41: in function `LoadImpl'
..//lugre/lua/lib.atlasgroup.lua:24: in function <..//lugre/lua/lib.atlasgroup.lua:19>
(tail call): ?
../lua/gui/gui.paperdoll.lua:232: in function `GetPaperdollItemGumpID'
../lua/gui/gui.paperdoll.lua:421: in function `RebuildPaperdoll'
../lua/gui/gui.paperdoll.lua:461: in function `HandleOpenPaperdoll'
../lua/net/net.packethandlers.lua:22: in function `handler'
../lua/lib.protocol.lua:70: in function `HandlePacket'
../lua/lib.protocol.lua:49: in function `HandlePackets'
..//lua/main.lua:606: in function `MainStep'
..//lua/main.lua:481: in function <..//lua/main.lua:370>