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PostPosted: Sat Dec 26, 2009 4:34 pm 
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Posts: 41
Location: France
Hello all,

with a fresh install of Iris I have a SegFault when I launch it.

Code:


:: Sat Dec 26 17:24:04 2009

SegFault Detected
..\lugre\src\lugre_main.cpp:221:Lugre::Lugre_Run
..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
  ..\lugre\src\lugre_scripting.cpp:271:Lugre::cScripting::LuaCall
   ..\lugre\src\lugre_scripting.cpp:195:Lugre::PCallWithErrFuncWrapper
    ..\lugre\src\lugre_scripting.ogre.cpp:1597:l_OgreInitResLocs
PrintLuaStackTrace:
LuaStackTrace:

   [C]: in function `OgreInitResLocs'
   ..//lua/main.lua:297: in function `CollectOgreResLocs'
   ..//lua/main.lua:441: in function <..//lua/main.lua:392>


:: Sat Dec 26 17:27:16 2009

SegFault Detected
..\lugre\src\lugre_main.cpp:221:Lugre::Lugre_Run
..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
  ..\lugre\src\lugre_scripting.cpp:271:Lugre::cScripting::LuaCall
   ..\lugre\src\lugre_scripting.cpp:195:Lugre::PCallWithErrFuncWrapper
    ..\lugre\src\lugre_scripting.ogre.cpp:1597:l_OgreInitResLocs
PrintLuaStackTrace:
LuaStackTrace:

   [C]: in function `OgreInitResLocs'
   ..//lua/main.lua:297: in function `CollectOgreResLocs'
   ..//lua/main.lua:441: in function <..//lua/main.lua:392>


Thanks =)

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Suwing
Sorry for my bad english.


Last edited by Suwing on Wed Dec 30, 2009 9:52 pm, edited 1 time in total.

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PostPosted: Mon Dec 28, 2009 11:40 pm 
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Posts: 122
Win or Linux? Version ?

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If it ain't broke, it doesn't have enough features yet!


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PostPosted: Tue Dec 29, 2009 10:32 am 
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Posts: 41
Location: France
Hello,

I have Win XP SP2 version.

DirectX Version: DirectX 9.0c (4.09.0000.0904)

Thanks =)

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Suwing
Sorry for my bad english.


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PostPosted: Tue Dec 29, 2009 8:31 pm 
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Posts: 122
Try to run it with OpenGL

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Programer's Mantra wrote:
If it ain't broke, it doesn't have enough features yet!


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PostPosted: Wed Dec 30, 2009 12:47 pm 
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Joined: Sun May 27, 2007 8:01 pm
Posts: 41
Location: France
Hello,

How can I run it with OpenGL ? The segfault is when I start Iris.

Maybe in config.lua ? But I don't know the code.

Thanks =)

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Suwing
Sorry for my bad english.


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PostPosted: Wed Dec 30, 2009 1:06 pm 
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Joined: Tue Apr 18, 2006 10:28 pm
Posts: 823
Location: Munich, Bavaria, Germany
try updating to latest/unstable, maybe it helps, there was a directx issue


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PostPosted: Wed Dec 30, 2009 9:52 pm 
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Joined: Sun May 27, 2007 8:01 pm
Posts: 41
Location: France
Hello

Iris runs now

Thanks =)

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Suwing
Sorry for my bad english.


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PostPosted: Sat Jan 02, 2010 4:13 pm 
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iris2-developer
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Joined: Mon Aug 09, 2004 12:20 pm
Posts: 1431
The newest unstable update changes the renderer from DirectX -> OpenGL as default setting.

Now that it's working with OpenGL it tells me, that you have an insufficent graphiccard or bugged drivers using DirectX.

Three questions to this from me.

1.
What graphiccard do you have?

2.
What graphiccard driver version do you have?

3.
Why don't you update to WinXP Sp3 + newest patches + newest DirectX runtime?


thx.


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