Graphic and Shadow question
Win 7 64-bit
UO Client ML3d 5.0.0b
Iris2 (patched to newest)
Iris seems to run fine. But when I compare the graphics I am getting to the screens shots here … there is a big difference!
http://iris2.de/index.php/File:20091008 ... 44.png.jpghttp://iris2.de/index.php/File:20091008 ... 35.png.jpgIn my game using Iris this is what I am experiencing.
- Things like sand and white things are extremely bright.
- No shadows on anything
- When I am in a dungeon everything is light up and not dark. There are no shaders or something. Its like if you had night sight on (which I dont). I logged in with the Rezor 2d client and it all looked as it should dark etc.
- Duengon walls are missing on the southern side. They are just not there.
- Where there used to be black ness in a dungeon there is star tiles? Why not use black?
I have tried messed around with all the graphics. I have a pretty new powerful computer.