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Graphic and Shadow question http://iris2.de/forum/viewtopic.php?f=15&t=1629 |
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Author: | Nockar [ Tue Mar 02, 2010 7:38 pm ] | |||
Post subject: | Graphic and Shadow question | |||
Graphic and Shadow question Win 7 64-bit UO Client ML3d 5.0.0b Iris2 (patched to newest) Iris seems to run fine. But when I compare the graphics I am getting to the screens shots here … there is a big difference! http://iris2.de/index.php/File:20091008 ... 44.png.jpg http://iris2.de/index.php/File:20091008 ... 35.png.jpg In my game using Iris this is what I am experiencing. - Things like sand and white things are extremely bright. - No shadows on anything - When I am in a dungeon everything is light up and not dark. There are no shaders or something. Its like if you had night sight on (which I dont). I logged in with the Rezor 2d client and it all looked as it should dark etc. - Duengon walls are missing on the southern side. They are just not there. - Where there used to be black ness in a dungeon there is star tiles? Why not use black? I have tried messed around with all the graphics. I have a pretty new powerful computer.
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Author: | SiENcE [ Thu Mar 04, 2010 9:41 pm ] |
Post subject: | Re: Graphic and Shadow question |
hi. it seems you enabled the "bloom" shader. Disable it at first. Then enable "shadows" option. You can select the "very high" gfx profile. b.regards |
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