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PostPosted: Thu May 31, 2007 4:23 pm 
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Joined: Fri Apr 06, 2007 5:37 pm
Posts: 40
Location: Ontario, Canada
SiENcE wrote:
1. Worldterrain was always 3D (old 2d client). Because in the map files are stored x,y,z values. Thats 3D.

I really meant "iso tiling", other than "mesh grid"
But I guess Orgy engine can handle splatting tiles easily?

This discussion is certainly very interesting to read.


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PostPosted: Fri Jun 15, 2007 10:27 pm 
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Joined: Mon Aug 09, 2004 12:20 pm
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UO:KR Trailer:

http://www.exp.de/shownews.php?id=23033

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