Hello,
I see in the filter.art.lua we can change and rotate id.
So it is usefull for turn 3d model.
But for the moment I use good position of my mesh for after rotate for another uo-id view.
I explain:
2972 is the metal_postsign, this mesh have exactly the good position ingame for the 2972 uo id item.
2971 is the same item but in other view, so I use filter.art.lua to change my first item
filter.art.lua
Code:
--~ metal_postsign_2972
gArtFilter[2971]={maptoid=2972,rotation="x:0,y:0,z:90",xadd=0,yadd=1,zadd=0}
Now it is not easy to place .mesh in good position, so I would like know if it possible to use the filter for the primary id location.
like this:
Code:
--~ metal_postsign_2972
gArtFilter[2972]={maptoid=2972,rotation="x:10,y:25,z:0",xadd=0,yadd=0,zadd=0}
gArtFilter[2971]={maptoid=2972,rotation="x:0,y:0,z:90",xadd=0,yadd=1,zadd=0}
It will be more easier but there are any risk of bad performance soon with lots .mesh ?
So can I use this method or not?
Thank you