Code:
18:55:26: Creating resource group Internal
18:55:26: Creating resource group Autodetect
18:55:26: SceneManagerFactory for type 'DefaultSceneManager' registered.
18:55:26: Registering ResourceManager for type Material
18:55:26: Registering ResourceManager for type Mesh
18:55:26: Registering ResourceManager for type Skeleton
18:55:26: MovableObjectFactory for type 'ParticleSystem' registered.
18:55:26: OverlayElementFactory for type Panel registered.
18:55:26: OverlayElementFactory for type BorderPanel registered.
18:55:26: OverlayElementFactory for type TextArea registered.
18:55:26: Registering ResourceManager for type Font
18:55:26: ArchiveFactory for archive type FileSystem registered.
18:55:26: ArchiveFactory for archive type Zip registered.
18:55:26: DevIL version: Developer's Image Library (DevIL) 1.6.7 Feb 9 2008
18:55:26: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal raw
18:55:26: DDS codec registering
18:55:26: Registering ResourceManager for type HighLevelGpuProgram
18:55:26: Registering ResourceManager for type Compositor
18:55:26: MovableObjectFactory for type 'Entity' registered.
18:55:26: MovableObjectFactory for type 'Light' registered.
18:55:26: MovableObjectFactory for type 'BillboardSet' registered.
18:55:26: MovableObjectFactory for type 'ManualObject' registered.
18:55:26: MovableObjectFactory for type 'BillboardChain' registered.
18:55:26: MovableObjectFactory for type 'RibbonTrail' registered.
18:55:26: *-*-* OGRE Initialising
18:55:26: *-*-* Version 1.4.9 (Eihort)
18:55:26: Loading library /usr/lib64/OGRE/RenderSystem_GL.so
18:55:27: Installing plugin: GL RenderSystem
18:55:27: OpenGL Rendering Subsystem created.
18:55:27: Plugin successfully installed
18:55:27: Loading library /usr/lib64/OGRE/Plugin_ParticleFX.so
18:55:27: Installing plugin: ParticleFX
18:55:27: Particle Emitter Type 'Point' registered
18:55:27: Particle Emitter Type 'Box' registered
18:55:27: Particle Emitter Type 'Ellipsoid' registered
18:55:27: Particle Emitter Type 'Cylinder' registered
18:55:27: Particle Emitter Type 'Ring' registered
18:55:27: Particle Emitter Type 'HollowEllipsoid' registered
18:55:27: Particle Affector Type 'LinearForce' registered
18:55:27: Particle Affector Type 'ColourFader' registered
18:55:27: Particle Affector Type 'ColourFader2' registered
18:55:27: Particle Affector Type 'ColourImage' registered
18:55:27: Particle Affector Type 'ColourInterpolator' registered
18:55:27: Particle Affector Type 'Scaler' registered
18:55:27: Particle Affector Type 'Rotator' registered
18:55:27: Particle Affector Type 'DirectionRandomiser' registered
18:55:27: Particle Affector Type 'DeflectorPlane' registered
18:55:27: Plugin successfully installed
18:55:27: Loading library /usr/lib64/OGRE/Plugin_BSPSceneManager.so
18:55:27: Installing plugin: BSP Scene Manager
18:55:27: Plugin successfully installed
18:55:27: Loading library /usr/lib64/OGRE/Plugin_OctreeSceneManager.so
18:55:27: Installing plugin: Octree & Terrain Scene Manager
18:55:27: Plugin successfully installed
18:55:27: Loading library /usr/lib64/OGRE/Plugin_CgProgramManager.so
18:55:27: Installing plugin: Cg Program Manager
18:55:27: Plugin successfully installed
18:55:27: CPU Identifier & Features
18:55:27: -------------------------
18:55:27: * CPU ID: Unknown
18:55:27: -------------------------
18:55:27: ******************************
*** Starting GLX Subsystem ***
******************************
18:55:27: GLRenderSystem::createRenderWindow "Iris2", 1024x768 windowed miscParams: FSAA=6 title=Iris2
18:55:27: GLXWindow::create
18:55:27: Parsing miscParams
18:55:27: GLXWindow::create -- FSAA only supported in fullscreen mode
18:55:27: GLXWindow::create -- Best visual is 36
18:55:27: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource GLX_icon.png in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 60
4)
18:55:27: GL_VERSION = 2.1.2 NVIDIA 177.80
18:55:27: GL_VENDOR = NVIDIA Corporation
18:55:27: GL_RENDERER = GeForce 8400 GS/PCI/SSE2
18:55:27: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging G
L_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_
border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_po
wer_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror
_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL
_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_
EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL
_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT
_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_textu
re_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_t
o_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fr
amebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_dept
h_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_arra
y_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_
texture GL_SGIX_shadow GL_SUN_slice_accum
18:55:27: ***************************
18:55:27: *** GL Renderer Started ***
18:55:27: ***************************
18:55:27: Registering ResourceManager for type GpuProgram
18:55:27: GLSL support detected
18:55:27: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
18:55:27: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_L8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_A4L4 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_BYTE_LA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:27: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:28: FBO PF_FLOAT16_R depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:28: FBO PF_FLOAT32_R depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:28: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:28: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:28: FBO PF_SHORT_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
18:55:28: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RG
BA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB
18:55:28: RenderSystem capabilities
18:55:28: -------------------------
18:55:28: * Hardware generation of mipmaps: yes
18:55:28: * Texture blending: yes
18:55:28: * Anisotropic texture filtering: yes
18:55:28: * Dot product texture operation: yes
18:55:28: * Cube mapping: yes
18:55:28: * Hardware stencil buffer: yes
18:55:28: - Stencil depth: 8
18:55:28: - Two sided stencil support: yes
18:55:28: - Wrap stencil values: yes
18:55:28: * Hardware vertex / index buffers: yes
18:55:28: * Vertex programs: yes
18:55:28: - Max vertex program version: vp40
18:55:28: * Fragment programs: yes
18:55:28: - Max fragment program version: fp40
18:55:28: * Texture Compression: yes
18:55:28: - DXT: yes
18:55:28: - VTC: yes
18:55:28: * Scissor Rectangle: yes
18:55:28: * Hardware Occlusion Query: yes
18:55:28: * User clip planes: yes
18:55:28: * VET_UBYTE4 vertex element type: yes
18:55:28: * Infinite far plane projection: yes
18:55:28: * Hardware render-to-texture: yes
18:55:28: * Floating point textures: yes
18:55:28: * Non-power-of-two textures: yes
18:55:28: * Volume textures: yes
18:55:28: * Multiple Render Targets: 8
18:55:28: * Point Sprites: yes
18:55:28: * Extended point parameters: yes
18:55:28: * Max Point Size: 63.375
18:55:28: * Vertex texture fetch: yes
18:55:28: - Max vertex textures: 32
18:55:28: - Vertex textures shared: yes
18:55:28: Registering ResourceManager for type Texture
18:55:28: ResourceBackgroundQueue - threading enabled, starting own thread
18:55:28: ResourceBackgroundQueue - thread starting.
18:55:28: Particle Renderer Type 'billboard' registered
18:55:28: SceneManagerFactory for type 'BspSceneManager' registered.
18:55:28: Registering ResourceManager for type BspLevel
18:55:28: SceneManagerFactory for type 'OctreeSceneManager' registered.
18:55:28: SceneManagerFactory for type 'TerrainSceneManager' registered.
18:55:28: Creating viewport on target 'Iris2', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
18:55:28: OverlayElementFactory for type Compass registered.
18:55:28: OverlayElementFactory for type RobRenderableOverlay registered.
18:55:28: OverlayElementFactory for type ColourClipPane registered.
18:55:28: OverlayElementFactory for type ColourClipText registered.
18:55:28: OverlayElementFactory for type BorderColourClipPane registered.
18:55:28: OverlayElementFactory for type SortedOverlayContainer registered.
18:55:28: Creating resource group Bootstrap
18:55:28: Added resource location '../data/base/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
18:55:28: Added resource location '../data/.' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/base' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/tmp' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/base/ui' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/base/font' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/skybox/materials' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/skybox/programs' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/skybox/textures' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/particles/materials' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/particles/particles' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/particles/textures' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/compositors' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/custom/materials' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/models/materials' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/models/meta' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/models/models/to_001000' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/models/models/to_002000' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/models/models/to_003000' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/models/models/to_004000' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/models/models/to_005000' of type 'FileSystem' to resource group 'General'
18:55:28: Added resource location '../data/models/models/to_006000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_007000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_008000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_009000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_010000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_011000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_012000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_013000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_014000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_015000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_016000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_017000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_018000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_019000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/models/to_020000' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/textures/' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/models/atlas' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/custom/models' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/custom/textures' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/terrain/materials' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/terrain/programs' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/terrain/textures' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/terrain/multitex' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/terrain/multitex/parts' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/grannys/materials' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/grannys/programs' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/customchars/materials' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/customchars/models' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '../data/customchars/textures' of type 'FileSystem' to resource group 'General'
18:55:29: Added resource location '/home/cr0t/Programs/uoml/Models/Maps' of type 'FileSystem' to resource group 'General'
18:55:29: Creating resource group Caelum
18:55:29: Added resource location '../lugre/lib/caelum/resources' of type 'FileSystem' to resource group 'Caelum'
18:55:29: Parsing scripts for resource group Autodetect
18:55:29: Finished parsing scripts for resource group Autodetect
18:55:29: Parsing scripts for resource group Bootstrap
18:55:29: Parsing script OgreCore.material
18:55:29: Parsing script OgreProfiler.material
18:55:29: Parsing script Ogre.fontdef
18:55:29: Parsing script OgreDebugPanel.overlay
18:55:29: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
18:55:29: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
18:55:29: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
18:55:29: Font TrebuchetMSBoldusing texture size 512x256
18:55:29: Info: Freetype returned null for character 160 in font TrebuchetMSBold
18:55:30: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
18:55:30: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
18:55:30: Parsing script OgreLoadingPanel.overlay
18:55:30: Finished parsing scripts for resource group Bootstrap
18:55:30: Parsing scripts for resource group Caelum
18:55:30: Parsing script Haze.program
18:55:30: OGRE EXCEPTION(2:InvalidParametersException): Parameter called worldViewProj does not exist. in GpuProgramParameters::_findNamedConstantDefinition at OgreGpuProgram.cpp (line 883)
18:55:30: Error at line 33 of Haze.program: Invalid param_named_auto attribute - Parameter called worldViewProj does not exist.
18:55:30: Parsing script GroundFog.program
18:55:30: OGRE EXCEPTION(2:InvalidParametersException): Parameter called worldViewProj does not exist. in GpuProgramParameters::_findNamedConstantDefinition at OgreGpuProgram.cpp (line 883)
18:55:30: Error at line 33 of GroundFog.program: Invalid param_named_auto attribute - Parameter called worldViewProj does not exist.
18:55:30: OGRE EXCEPTION(2:InvalidParametersException): Parameter called worldViewProj does not exist. in GpuProgramParameters::_findNamedConstantDefinition at OgreGpuProgram.cpp (line 883)
18:55:30: Error at line 65 of GroundFog.program: Invalid param_named_auto attribute - Parameter called worldViewProj does not exist.
18:55:30: Parsing script LayeredClouds.material
18:55:30: OGRE EXCEPTION(2:InvalidParametersException): Parameter called worldViewProj does not exist. in GpuProgramParameters::_findNamedConstantDefinition at OgreGpuProgram.cpp (line 883)
18:55:30: Error at line 33 of LayeredClouds.material: Invalid param_named_auto attribute - Parameter called worldViewProj does not exist.
18:55:30: Parsing script Sun.material
18:55:30: Parsing script moon.material
18:55:30: Parsing script PointStarfield.material
18:55:30: Parsing script GroundFog.material
18:55:30: Parsing script Precipitation.material
18:55:30: Parsing script SkyDome.material
18:55:30: OGRE EXCEPTION(2:InvalidParametersException): Parameter called worldViewProj does not exist. in GpuProgramParameters::_findNamedConstantDefinition at OgreGpuProgram.cpp (line 883)
18:55:30: Error at line 61 of SkyDome.material: Invalid param_named_auto attribute - Parameter called worldViewProj does not exist.
18:55:30: Parsing script Starfield.material
18:55:30: Parsing script Precipitation.compositor
18:55:30: Finished parsing scripts for resource group Caelum
18:55:30: Parsing scripts for resource group General
18:55:30: Parsing script StdQuad_vp.program
18:55:30: Parsing script hardwareSkinning.program
18:55:30: GLSL compiling: Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
18:55:30: GLSL compiled : Ogre/HardwareSkinningTwoWeightsShadowCasterGLSL
18:55:30: GLSL compiling: Ogre/HardwareSkinningTwoWeightsGLSL
18:55:30: GLSL compiled : Ogre/HardwareSkinningTwoWeightsGLSL
18:55:30: Parsing script main.material
18:55:30: Parsing script ui.material
18:55:30: Parsing script skybox.material
18:55:30: Parsing script particles.material
18:55:30: Parsing script BlackAndWhite.material
18:55:30: Parsing script Embossed.material
18:55:30: Parsing script NightVision.material
18:55:30: Parsing script EdgeDetection.material
18:55:30: Parsing script RadialBlur.material
18:55:30: Parsing script textures.material
18:55:30: Parsing script tex_atlas_alpha_ultralow.material
18:55:30: Parsing script tex_atlas_low.material
18:55:30: Parsing script tex_atlas_alpha_med.material
18:55:30: Parsing script tex_atlas_med.material
18:55:30: Parsing script tex_atlas_alpha_low.material
18:55:30: Parsing script tex_atlas_ultralow.material
18:55:30: Parsing script terrain.material
18:55:30: Parsing script grannybase.material
18:55:30: Parsing script BlackAndWhite.compositor
18:55:30: Parsing script Embossed.compositor
18:55:30: Parsing script NightVision.compositor
18:55:30: Parsing script EdgeDetection.compositor
18:55:30: Parsing script RadialBlur.compositor
18:55:30: Parsing script berlin_sans32.fontdef
18:55:30: Parsing script FreeMono.fontdef
18:55:30: Parsing script Strangle.particle
18:55:30: Parsing script ConsecrateWeapon.particle
18:55:30: Parsing script Wither.particle
18:55:30: Parsing script rings.particle
18:55:30: Parsing script PainSpike.particle
18:55:30: Parsing script explosions.particle
18:55:30: Parsing script fireballs.particle
18:55:30: Parsing script Fields.particle
18:55:30: Parsing script healing.particle
18:55:30: Parsing script PoisonStrike.particle
18:55:30: Parsing script MindRot.particle
18:55:30: Finished parsing scripts for resource group General
18:55:30: Parsing scripts for resource group Internal
18:55:30: Finished parsing scripts for resource group Internal
18:55:30: Texture: irislogo256x256bw.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
18:55:30: Texture: bar07.png: Loading 1 faces(PF_A8B8G8R8,8x10x1) with 3 generated mipmaps from Image. Internal format is PF_A8R8G8B8,8x10x1.
18:55:33: Mesh: Loading mdl_000002.mesh.
18:55:33: Mesh: Loading mdl_000003.mesh.
18:55:33: Mesh: Loading mdl_000004.mesh.
... (lot's of those mdl_0.....) ...
18:56:21: Mesh: Loading mdl_016004.mesh.
18:56:21: Mesh: Loading mdl_016005.mesh.
18:56:21: Mesh: Loading mdl_016006.mesh.
18:56:21: Mesh: Loading mdl_016007.mesh.
18:56:21: Mesh: Loading mdl_016009.mesh.
18:56:21: Mesh: Loading mdl_016050.mesh.
18:56:21: Mesh: Loading mdl_016083.mesh.
18:56:21: Mesh: Loading mdl_016084.mesh.
18:56:21: Mesh: Loading mdl_016085.mesh.
18:56:21: Texture: n0002: Loading 1 faces(PF_A8R8G8B8,64x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x32x1.
18:56:21: Texture: n0003: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
18:56:21: Texture: menu_bg.jpg: Loading 1 faces(PF_B8G8R8,1024x768x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x768x1.
18:56:21: Texture: ui/sience_window.png: Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
18:56:21: Texture: ui/sience_button.png: Loading 1 faces(PF_A8B8G8R8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
18:56:27: Texture: guibase.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
18:56:27: Texture: ui/sience_border.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
18:56:28: Texture: berlin_sans32.png: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
18:56:37: Texture: n0006: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
18:56:37: WARNING: Mesh instance 'n0010' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
18:56:37: WARNING: Mesh instance 'n0012' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
18:56:38: Texture: mapdot.png: Loading 1 faces(PF_A8B8G8R8,8x8x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,8x8x1.
18:56:38: Texture: compassframe_static.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
18:56:38: Texture: compassframe_rot.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
18:56:38: Texture: compassframe_zoomin.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
18:56:38: Texture: compassframe_zoomout.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
18:56:39: Texture: ../data/tmp/compass_4b102f015fb6634609945dea0ba09eb3_small_s.png: Loading 1 faces(PF_A8B8G8R8,896x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,896x512x1.
18:56:39: Texture: n0014: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
18:56:39: Texture: n0016: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
18:56:39: Texture: tabbed.png: Loading 1 faces(PF_A8B8G8R8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
18:56:39: Texture: n0003: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.