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Rendering Slippy Maps with Iris2
http://iris2.de/forum/viewtopic.php?f=16&t=1659
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Author:  dekarl [ Fri Aug 20, 2010 7:46 pm ]
Post subject:  Rendering Slippy Maps with Iris2

Hello,

I'm playing around with rendering a birds eye view with Iris2.

I'm wondering which view is preferred.

It's either north up, like on a real map (and has easier math)
Attachment:
north-up256.png
north-up256.png [ 71.59 KiB | Viewed 16106 times ]

or north in the top right corner like it's been in the client for ages.
Attachment:
northwest-up256.png
northwest-up256.png [ 76.3 KiB | Viewed 16106 times ]

Regards,
Karl

PS: ghouly, yeah pictures of an orthographic 3d view 8)
PPS: If you want to give it a try yourself here's the API I'm targetting

Author:  SiENcE [ Sun Aug 22, 2010 6:02 pm ]
Post subject:  Re: Rendering Slippy Maps with Iris2

I like "north up" more.

Author:  josemdark [ Thu Sep 02, 2010 5:47 pm ]
Post subject:  Re: Rendering Slippy Maps with Iris2

I like the camera of this game more.

Image

Is not directly above, it has an 60ยบ angle.

Probably only possible to render on the normal way.

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