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PostPosted: Sun Feb 10, 2008 10:34 am 
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PostPosted: Sun Feb 10, 2008 10:51 am 
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completely framed:

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Last edited by Gor on Sun Feb 10, 2008 12:14 pm, edited 1 time in total.

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PostPosted: Sun Feb 10, 2008 11:07 am 
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I like the Framed and the unframed design. I think we should do different Styles.

You can test your GUI also in Iris2 (unstable). You can find the Hotbar Material under:
Code:
\_Iris2\data\base\hotbar\


Use CTRL+b InGame to show/toggle it.


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PostPosted: Sun Feb 10, 2008 1:51 pm 
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(It works after deleting some folders and updating again)

Here is some more with a mini map / radar with some glow.
Also added a resize and switch-index to the spellbar
and in this example the small status is docked to the spellbar:

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PostPosted: Sun Feb 10, 2008 2:25 pm 
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Or if you like it like snow or feathers:

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PostPosted: Sun Feb 10, 2008 3:08 pm 
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Who likes stones?

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PostPosted: Sun Feb 10, 2008 3:16 pm 
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An example from Guild Wars with chatwindow checkboxes:
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PostPosted: Sun Feb 10, 2008 3:24 pm 
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Or blood?

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PostPosted: Tue Feb 12, 2008 11:24 am 
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Hey man! You are working very much on GUI. It's great. And i was thinking. What you think about to do a theme to each class. Like stone to blacksmith, blood to necromancer... it would be nice! :D

Cya

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PostPosted: Tue Feb 12, 2008 12:18 pm 
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We are working on a system with different Styles ;-).


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PostPosted: Thu Feb 14, 2008 9:10 pm 
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I'm also planning to combine different border styles with different glass panels and so forth.

Sience: Check Upload. metal_border_2_slices.png.zip - All in 2^x size. Can you make a box (without a background) out of it? I'm testing for generic dialouges. Edges are 16x16, repeatable borders (top, left, right, bottom) are 256x16.

If you join it correctly it may look like this:
Image

Others can download the original PSD and the ZIP with the sliced PNG files from my share (look up my signature below)

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PostPosted: Thu Feb 14, 2008 10:37 pm 
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i will check it. did you make them the same as our lugre gui styles under "\data\base\ui\" ?
This is gfx from the mainmenu.

If you wanna make it like them, we can enhance this system for checkboxes aso.

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Last edited by SiENcE on Fri Feb 15, 2008 6:51 pm, edited 1 time in total.

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PostPosted: Fri Feb 15, 2008 1:27 pm 
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I'd prefer to generate small graphics/slices
so we might have one graphic for all checkboxes,
and maybe only one generic button which can be filled
with different text/labels.

I dislike the idea of "one image for each usage".

I guess it's a yes. ;)

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PostPosted: Fri Feb 15, 2008 1:43 pm 
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But I'd like to allow multiple versions of some slices. (like the grass i've done in zwischenwelt.org - ask ghouly ;) )

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PostPosted: Fri Feb 15, 2008 3:18 pm 
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yep, more randomness looks good, but it would be good to have a small common transition section to avoid it being visible, because we don't have gridlines in between like in zw =)


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