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 Post subject: trees
PostPosted: Sat Feb 09, 2008 9:53 pm 
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Joined: Wed Feb 06, 2008 7:39 pm
Posts: 3
One of the things that I think would alot to the client graphically is better trees. As I have said on more than one occasion I really know little about modeling and such, but for those of you that do and use blender... this looks promising. http://www.geocities.com/bgen3/

I tried it with and was able to figure out the basics but it was my first time ever using blender and my first time doing a model in prob a decade or so... anyway this is what i able to come up with my limited knowledge and skill. Maybe one of you guys that know what you are doing could take a stab at it with more impressive results....

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 Post subject:
PostPosted: Sun Feb 10, 2008 2:49 am 
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iris2-developer
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Joined: Tue Apr 18, 2006 10:28 pm
Posts: 823
Location: Munich, Bavaria, Germany
we're experimenting with the cadune tree lib for procedurally generated trees.


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