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 Post subject: Genesis Worlds Project
PostPosted: Fri Aug 29, 2008 9:19 am 
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Joined: Wed Mar 05, 2008 12:11 am
Posts: 14
Hello new Map Maker Program for UO Based worlds...

Support for all Map Sizes...

Hopefully support for UOKR Map Editing as well in the near future...

I welcome you to come and be part of the new Map Making Community for UO Based worlds...

http://www.genesisworlds.com


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 Post subject:
PostPosted: Fri Aug 29, 2008 10:14 am 
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Joined: Sun May 27, 2007 8:01 pm
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Location: France
Hello =)

No download to try it ?

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Sorry for my bad english.


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 Post subject:
PostPosted: Fri Aug 29, 2008 5:34 pm 
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Joined: Mon Aug 09, 2004 12:20 pm
Posts: 1431
Ahh the obsydia one?

Nice to see progress. I hope you can functionalities to make nice smooth round hills ;-).

We should talk about it. During the developent of our Testshard we realized how to make a UO map but for 3d view. The keyfactors are really different. Flat terrain looks terrible in 3d.


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 Post subject:
PostPosted: Sat Aug 30, 2008 6:07 pm 
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Yes, you can get it now :) I just released the Alpha version of it today. And yes SiENcE you can make very realistic landscapes just let me know if your interested I can give you some tricks and pointers on how to... (I'll be making a example of how to do that on http://www.genesisworlds.com) And SiENcE Genesis is no longer part of OrBSydia


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 Post subject:
PostPosted: Wed Sep 03, 2008 11:07 pm 
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iris2-developer
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Ah ok.

Eri (our Worldeditor) said, that our map generated with Genesis looks very good.


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 Post subject:
PostPosted: Sun Sep 07, 2008 11:41 am 
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Really? I am glad to hear that =)...


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 Post subject:
PostPosted: Tue Sep 09, 2008 8:06 am 
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I try to contact her to give you feedback. :-)


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 Post subject:
PostPosted: Tue Sep 09, 2008 12:35 pm 
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Joined: Wed Apr 16, 2008 9:17 am
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excapt that coast/water

iris don`t need any static water-tiles

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tod in folge eines sturzes vom stuhl,
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 Post subject:
PostPosted: Tue Sep 09, 2008 8:23 pm 
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Joined: Wed Mar 05, 2008 12:11 am
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Eri you can always modify a custom transitions for just Iris2 Based =)... I'll end up probably making some sort of transition anyway for it because my shard will be using Iris2 as a primary client =)...

Ravenal


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 Post subject:
PostPosted: Wed Sep 10, 2008 7:07 am 
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Joined: Wed Apr 16, 2008 9:17 am
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by the way, what about map2bmp??
:twisted:

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ich entschuldige mich in aller form für alle entstanden hirnkrebsarten,
tod in folge eines sturzes vom stuhl,
oder andere beeinträchtigungen die während des lesens meiner "lustigen" englisch-postings verursacht werden.


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