Iris2.de

Iris2-Forum
It is currently Fri Oct 30, 2020 1:02 am

All times are UTC




Post new topic Reply to topic  [ 8 posts ] 
Author Message
PostPosted: Sat Sep 27, 2008 5:24 pm 
Offline

Joined: Fri Nov 09, 2007 6:34 pm
Posts: 8
Hi,

I have compiled Iris2 from SVN using
Code:
./premakelinux.sh


I have correctly specified the location of a valid UO directory (with Models/ directory).

The Ubuntu deps scripts says all is in the latest version.

I am getting a black screen at launch, and I'm currently unable to find an answer in the forums... The console doesn't output any error...

Image
Click to enlarge


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 27, 2008 5:35 pm 
Offline

Joined: Fri Nov 09, 2007 6:34 pm
Posts: 8
Additionnally, when trying to compile dynamically, i get a lot of errors in the beginning of the make process:
Code:
make[1]: entrant dans le répertoire « /home/karth/Bureau/iris2/src »
g++ -DHAVE_CONFIG_H -I. -I../include -I/usr/include -I/usr/local/include/fmodex -DOGRE_GUI_gtk -DOGRE_CONFIG_LITTLE_ENDIAN -I/usr/local/include -I/usr/local/include/OGRE   -I/usr/include//lua50   -I/usr/include//lua50       -I/usr//include/OIS -I/usr//include      -g -O2 -MT data.o -MD -MP -MF .deps/data.Tpo -c -o data.o data.cpp
data.cpp:1:26: erreur: lugre_prefix.h : Aucun fichier ou dossier de ce type
Dans le fichier inclus à partir de data.cpp:2:
../include/data.h:16:28: erreur: lugre_smartptr.h : Aucun fichier ou dossier de ce type
data.cpp:4:21: erreur: tinyxml.h : Aucun fichier ou dossier de ce type
data.cpp:9:29: erreur: lugre_robstring.h : Aucun fichier ou dossier de ce type
In file included from data.cpp:2:
../include/data.h:25: erreur: «Lugre» is not a namespace-name
../include/data.h:25: erreur: expected namespace-name before «;» token
../include/data.h:86: erreur: «uint32» does not name a type
../include/data.h:87: erreur: «int32» does not name a type
../include/data.h:88: erreur: «uint16» does not name a type
../include/data.h:89: erreur: «int16» does not name a type
In file included from ../include/data.h:96,


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 27, 2008 11:06 pm 
Offline
iris2-developer
User avatar

Joined: Tue Apr 18, 2006 10:28 pm
Posts: 823
Location: Munich, Bavaria, Germany
Hi =) do you have a 64 bit system ? some people have had troubles with that.

please try ./installdeps.ubuntu.sh and then recompile,
if it still doesn't work ,
please post your bin/Ogre.log


Top
 Profile  
 
 Post subject:
PostPosted: Sun Sep 28, 2008 12:14 am 
Offline

Joined: Fri Nov 09, 2007 6:34 pm
Posts: 8
No, it's a 32bits system.

Quote:
please try ./installdeps.ubuntu.sh

It just says that all deps are in the latest version available for my platform. Recompiling didn't change anything...

Here is the bin/Ogre.log

Code:
19:03:48: Creating resource group General
19:03:48: Creating resource group Internal
19:03:48: Creating resource group Autodetect
19:03:48: SceneManagerFactory for type 'DefaultSceneManager' registered.
19:03:48: Registering ResourceManager for type Material
19:03:48: Registering ResourceManager for type Mesh
19:03:48: Registering ResourceManager for type Skeleton
19:03:48: MovableObjectFactory for type 'ParticleSystem' registered.
19:03:48: OverlayElementFactory for type Panel registered.
19:03:48: OverlayElementFactory for type BorderPanel registered.
19:03:48: OverlayElementFactory for type TextArea registered.
19:03:48: Registering ResourceManager for type Font
19:03:48: ArchiveFactory for archive type FileSystem registered.
19:03:48: ArchiveFactory for archive type Zip registered.
19:03:48: FreeImage version: 3.9.3
19:03:48: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
19:03:48: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
19:03:48: DDS codec registering
19:03:48: Registering ResourceManager for type HighLevelGpuProgram
19:03:48: Registering ResourceManager for type Compositor
19:03:48: MovableObjectFactory for type 'Entity' registered.
19:03:48: MovableObjectFactory for type 'Light' registered.
19:03:48: MovableObjectFactory for type 'BillboardSet' registered.
19:03:48: MovableObjectFactory for type 'ManualObject' registered.
19:03:48: MovableObjectFactory for type 'BillboardChain' registered.
19:03:48: MovableObjectFactory for type 'RibbonTrail' registered.
19:03:48: *-*-* OGRE Initialising
19:03:48: *-*-* Version 1.4.5 (Eihort)
19:03:48: Loading library /usr/local/lib/OGRE/RenderSystem_GL.so
19:03:49: Installing plugin: GL RenderSystem
19:03:49: OpenGL Rendering Subsystem created.
19:03:49: Plugin successfully installed
19:03:49: Loading library /usr/local/lib/OGRE/Plugin_ParticleFX.so
19:03:49: Installing plugin: ParticleFX
19:03:49: Particle Emitter Type 'Point' registered
19:03:49: Particle Emitter Type 'Box' registered
19:03:49: Particle Emitter Type 'Ellipsoid' registered
19:03:49: Particle Emitter Type 'Cylinder' registered
19:03:49: Particle Emitter Type 'Ring' registered
19:03:49: Particle Emitter Type 'HollowEllipsoid' registered
19:03:49: Particle Affector Type 'LinearForce' registered
19:03:49: Particle Affector Type 'ColourFader' registered
19:03:49: Particle Affector Type 'ColourFader2' registered
19:03:49: Particle Affector Type 'ColourImage' registered
19:03:49: Particle Affector Type 'ColourInterpolator' registered
19:03:49: Particle Affector Type 'Scaler' registered
19:03:49: Particle Affector Type 'Rotator' registered
19:03:49: Particle Affector Type 'DirectionRandomiser' registered
19:03:49: Particle Affector Type 'DeflectorPlane' registered
19:03:49: Plugin successfully installed
19:03:49: Loading library /usr/local/lib/OGRE/Plugin_BSPSceneManager.so
19:03:49: Installing plugin: BSP Scene Manager
19:03:49: Plugin successfully installed
19:03:49: Loading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager.so
19:03:49: Installing plugin: Octree & Terrain Scene Manager
19:03:49: Plugin successfully installed
19:03:49: Loading library /usr/local/lib/OGRE/Plugin_CgProgramManager.so
19:03:49: Installing plugin: Cg Program Manager
19:03:49: Plugin successfully installed
19:03:49: CPU Identifier & Features
19:03:49: -------------------------
19:03:49:  *   CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 2.80GHz
19:03:49:  *      SSE: yes
19:03:49:  *     SSE2: yes
19:03:49:  *     SSE3: no
19:03:49:  *      MMX: yes
19:03:49:  *   MMXEXT: yes
19:03:49:  *    3DNOW: no
19:03:49:  * 3DNOWEXT: no
19:03:49:  *     CMOV: yes
19:03:49:  *      TSC: yes
19:03:49:  *      FPU: yes
19:03:49:  *      PRO: no
19:03:49:  *       HT: yes
19:03:49: -------------------------
19:03:49: ******************************
*** Starting GLX Subsystem ***
******************************
19:03:49: GLRenderSystem::createRenderWindow "Iris2", 800x600 windowed  miscParams: FSAA=0 title=Iris2
19:03:49: GLXWindow::create
19:03:49: Parsing miscParams
19:03:49: GLXWindow::create -- Best visual is 36
19:03:49: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource GLX_icon.png in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 604)
19:03:49: GL_VERSION = 2.1.2 NVIDIA 169.12
19:03:49: GL_VENDOR = NVIDIA Corporation
19:03:49: GL_RENDERER = GeForce 7600 GS/AGP/SSE2
19:03:49: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
19:03:49: ***************************
19:03:49: *** GL Renderer Started ***
19:03:49: ***************************
19:03:49: Registering ResourceManager for type GpuProgram
19:03:49: GLSL support detected
19:03:49: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
19:03:49: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0
19:03:50: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0
19:03:50: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0
19:03:50: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0
19:03:50: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0
19:03:50: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
19:03:50: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
19:03:50: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
19:03:50: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8
19:03:50: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0


Top
 Profile  
 
 Post subject:
PostPosted: Sun Sep 28, 2008 6:18 pm 
Offline

Joined: Fri Nov 09, 2007 6:34 pm
Posts: 8
Hi again,

I'm sorry to bother you. I just wanted to let you know that I seem to have fixed my issue in switching FBO to PBuffer.

Thanks for your attention, and for Iris too :)

Regards,

Karth


Top
 Profile  
 
 Post subject:
PostPosted: Mon Sep 29, 2008 1:03 am 
Offline
iris2-developer
User avatar

Joined: Tue Apr 18, 2006 10:28 pm
Posts: 823
Location: Munich, Bavaria, Germany
you're welcome, glad you got it fixed =)
probably your gfx driver doesn't support pbuffers then.

if you encounter strange graphical problems there are a few things you can try :
* compile the ogre 1.4.9 from source, i think there was a fix related to some driver problems, and the ogre version in the ubuntu repos is quite old
* if you're using opensource ati-driver, try switching to the proprietary driver or vice versa


Top
 Profile  
 
 Post subject:
PostPosted: Mon Sep 29, 2008 6:33 am 
Offline

Joined: Fri Nov 09, 2007 6:34 pm
Posts: 8
Strangely, I am using the proprietary NVIDIA driver...

Code:
19:03:49: GL_VERSION = 2.1.2 NVIDIA 169.12
19:03:49: GL_VENDOR = NVIDIA Corporation
19:03:49: GL_RENDERER = GeForce 7600 GS/AGP/SSE2


Any other 3D applications run smoothly... I remember having run Iris2 without issue in december 2007. I know a lot has happened since then, but I think there is only a small chance for the driver to be the cause...

Is Ogre 1.4.5 (Ubuntu repos) really that old? The distro gets updated in about a month, I'll let you know if that fixes the issue (Ogre 1.4.9)


Top
 Profile  
 
 Post subject:
PostPosted: Mon Sep 29, 2008 11:27 am 
Offline
iris2-developer
User avatar

Joined: Tue Apr 18, 2006 10:28 pm
Posts: 823
Location: Munich, Bavaria, Germany
ogre 1.4.5. is from september 2007 , 1.4.9. was june 2008 i think.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group