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PostPosted: Mon Oct 13, 2008 9:45 pm 
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Joined: Sun Apr 08, 2007 5:49 pm
Posts: 49
Ok here are two "problems" i encountered.

First: Iris tends to loose its taget mode when you're clicking to fast. This is extremly nasty if you got a long way to .m tele ;) Dunno if this can be fixed.

Second: Because of the 3Ds you have to use rotate Cam alot. I (and i think most ppl) use the left Mouse button to "left click" and rotate the cam. The problem is: if you got a target cursor ready you wont be able to rotate the cam using that button. It would be nice if the target cursor behaves like in the original uo client: Don't execute the command if you are trying to drag-drop something or when you're rotating the cam. Dunno if this is possible


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PostPosted: Mon Oct 13, 2008 9:55 pm 
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iris2-developer
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Joined: Tue Aug 22, 2006 1:21 pm
Posts: 173
Location: Munich, Germany
if you add

gInput_CamMouseButton = GetNamedKey("mouse3")

do your config.lua you can rotate the cam with the middle mouse button.
the numpads also rotates the cam.

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PostPosted: Mon Oct 13, 2008 10:00 pm 
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Joined: Sun Apr 08, 2007 5:49 pm
Posts: 49
Ye right, but that wouldn't be an improovment of the gui ;) My Mouse has just three Buttons ^^


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