and this is /bin/ogre.log:
[code]21:59:38: Creating resource group General
21:59:38: Creating resource group Internal
21:59:38: Creating resource group Autodetect
21:59:38: SceneManagerFactory for type 'DefaultSceneManager' registered.
21:59:38: Registering ResourceManager for type Material
21:59:38: Registering ResourceManager for type Mesh
21:59:38: Registering ResourceManager for type Skeleton
21:59:38: MovableObjectFactory for type 'ParticleSystem' registered.
21:59:38: OverlayElementFactory for type Panel registered.
21:59:38: OverlayElementFactory for type BorderPanel registered.
21:59:38: OverlayElementFactory for type TextArea registered.
21:59:38: Registering ResourceManager for type Font
21:59:38: ArchiveFactory for archive type FileSystem registered.
21:59:38: ArchiveFactory for archive type Zip registered.
21:59:38: FreeImage version: 3.10.0
21:59:38: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
21:59:38: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
21:59:38: DDS codec registering
21:59:38: Registering ResourceManager for type HighLevelGpuProgram
21:59:38: Registering ResourceManager for type Compositor
21:59:38: MovableObjectFactory for type 'Entity' registered.
21:59:38: MovableObjectFactory for type 'Light' registered.
21:59:38: MovableObjectFactory for type 'BillboardSet' registered.
21:59:38: MovableObjectFactory for type 'ManualObject' registered.
21:59:38: MovableObjectFactory for type 'BillboardChain' registered.
21:59:38: MovableObjectFactory for type 'RibbonTrail' registered.
21:59:38: Loading library .\RenderSystem_Direct3D9
21:59:38: Installing plugin: D3D9 RenderSystem
21:59:38: D3D9 : Direct3D9 Rendering Subsystem created.
21:59:38: D3D9: Driver Detection Starts
21:59:38: D3D9: Driver Detection Ends
21:59:38: Plugin successfully installed
21:59:38: Loading library .\RenderSystem_GL
21:59:39: Installing plugin: GL RenderSystem
21:59:39: OpenGL Rendering Subsystem created.
21:59:39: Plugin successfully installed
21:59:39: Loading library .\Plugin_ParticleFX
21:59:39: Installing plugin: ParticleFX
21:59:39: Particle Emitter Type 'Point' registered
21:59:39: Particle Emitter Type 'Box' registered
21:59:39: Particle Emitter Type 'Ellipsoid' registered
21:59:39: Particle Emitter Type 'Cylinder' registered
21:59:39: Particle Emitter Type 'Ring' registered
21:59:39: Particle Emitter Type 'HollowEllipsoid' registered
21:59:39: Particle Affector Type 'LinearForce' registered
21:59:39: Particle Affector Type 'ColourFader' registered
21:59:39: Particle Affector Type 'ColourFader2' registered
21:59:39: Particle Affector Type 'ColourImage' registered
21:59:39: Particle Affector Type 'ColourInterpolator' registered
21:59:39: Particle Affector Type 'Scaler' registered
21:59:39: Particle Affector Type 'Rotator' registered
21:59:39: Particle Affector Type 'DirectionRandomiser' registered
21:59:39: Particle Affector Type 'DeflectorPlane' registered
21:59:39: Plugin successfully installed
21:59:39: Loading library .\Plugin_CgProgramManager
21:59:39: Installing plugin: Cg Program Manager
21:59:39: Plugin successfully installed
21:59:39: *-*-* OGRE Initialising
21:59:39: *-*-* Version 1.4.9 (Eihort)
21:59:39: OGRE EXCEPTION(6:FileNotFoundException): 'ogre.cfg' file not found! in ConfigFile::load at ..\src\OgreConfigFile.cpp (line 84)
21:59:39: OGRE EXCEPTION(6:FileNotFoundException): 'ogre.cfg' file not found! in ConfigFile::load at ..\src\OgreConfigFile.cpp (line 84)
21:59:50: CPU Identifier & Features
21:59:50: -------------------------
21:59:50: * CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 2.40GHz
21:59:50: * SSE: yes
21:59:50: * SSE2: yes
21:59:50: * SSE3: no
21:59:50: * MMX: yes
21:59:50: * MMXEXT: yes
21:59:50: * 3DNOW: no
21:59:50: * 3DNOWEXT: no
21:59:50: * CMOV: yes
21:59:50: * TSC: yes
21:59:50: * FPU: yes
21:59:50: * PRO: no
21:59:50: * HT: yes
21:59:50: -------------------------
21:59:50: *** Starting Win32GL Subsystem ***
21:59:50: GLRenderSystem::createRenderWindow "Iris2", 1024x768 fullscreen miscParams: FSAA=0 colourDepth=32 displayFrequency=60 vsync=false
21:59:50: Created Win32Window 'Iris2' : 1024x768, 32bpp
21:59:50: GL_VERSION = 1.3.0 - Build 4.14.10.4342
21:59:50: GL_VENDOR = Intel
21:59:50: GL_RENDERER = Intel 845G
21:59:50: GL_EXTENSIONS = GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_cull_vertex GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_3DFX_texture_compression_FXT1 GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_WIN_swap_hint
21:59:50: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_swap_control
21:59:50: ***************************
21:59:50: *** GL Renderer Started ***
21:59:50: ***************************
21:59:50: Registering ResourceManager for type GpuProgram
21:59:50: GL: Using PBuffers for rendering to textures
21:59:50: RenderSystem capabilities
21:59:50: -------------------------
21:59:50: * Hardware generation of mipmaps: yes
21:59:50: * Texture blending: yes
21:59:50: * Anisotropic texture filtering: yes
21:59:50: * Dot product texture operation: yes
21:59:50: * Cube mapping: yes
21:59:50: * Hardware stencil buffer: yes
21:59:50: - Stencil depth: 8
21:59:50: - Two sided stencil support: no
21:59:50: - Wrap stencil values: yes
21:59:50: * Hardware vertex / index buffers: yes
21:59:50: * Vertex programs: yes
21:59:50: - Max vertex program version: arbvp1
21:59:50: * Fragment programs: no
21:59:50: * Texture Compression: yes
21:59:50: - DXT: yes
21:59:50: - VTC: no
21:59:50: * Scissor Rectangle: yes
21:59:50: * Hardware Occlusion Query: no
21:59:50: * User clip planes: yes
21:59:50: * VET_UBYTE4 vertex element type: yes
21:59:50: * Infinite far plane projection: yes
21:59:50: * Hardware render-to-texture: yes
21:59:50: * Floating point textures: no
21:59:50: * Non-power-of-two textures: no
21:59:50: * Volume textures: yes
21:59:50: * Multiple Render Targets: 1
21:59:50: * Point Sprites: no
21:59:50: * Extended point parameters: yes
21:59:50: * Max Point Size: 256
21:59:50: * Vertex texture fetch: yes
21:59:50: - Max vertex textures: 18871
21:59:50: - Vertex textures shared: yes
21:59:50: Registering ResourceManager for type Texture
21:59:50: ResourceBackgroundQueue - threading disabled
21:59:50: Particle Renderer Type 'billboard' registered
21:59:51: Creating viewport on target 'Iris2', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
21:59:51: OverlayElementFactory for type Compass registered.
21:59:51: OverlayElementFactory for type RobRenderableOverlay registered.
21:59:51: OverlayElementFactory for type ColourClipPane registered.
21:59:51: OverlayElementFactory for type ColourClipText registered.
21:59:51: OverlayElementFactory for type BorderColourClipPane registered.
21:59:51: OverlayElementFactory for type SortedOverlayContainer registered.
21:59:51: Creating resource group Bootstrap
21:59:51: Added resource location '..//data/base/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
21:59:51: Added resource location '..//data/.' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/base' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/tmp' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/base/ui' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/base/font' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/skybox/materials' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/skybox/programs' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/skybox/textures' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/particles/materials' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/particles/particles' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/particles/textures' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/compositors' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/custom/materials' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/models/materials' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/models/meta' of type 'FileSystem' to resource group 'General'
21:59:51: Added resource location '..//data/models/models/to_001000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_002000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_003000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_004000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_005000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_006000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_007000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_008000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_009000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_010000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_011000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_012000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_013000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_014000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_015000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_016000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_017000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_018000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_019000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/models/to_020000' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/textures/' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/models/atlas' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/custom/models' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/custom/textures' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/terrain/materials' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/terrain/programs' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/terrain/textures' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/terrain/multitex' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/terrain/multitex/parts' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/grannys/materials' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/grannys/programs' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/customchars/materials' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/customchars/models' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location '..//data/customchars/textures' of type 'FileSystem' to resource group 'General'
21:59:52: Added resource location 'C:\Program Files\EA Games\Ultima Online Mondain's Legacy\Models/Maps' of type 'FileSystem' to resource group 'General'
21:59:52: Creating resource group Caelum
21:59:52: Added resource location '..//lugre/lib/caelum/resources' of type 'FileSystem' to resource group 'Caelum'
21:59:52: Parsing scripts for resource group Autodetect
21:59:52: Finished parsing scripts for resource group Autodetect
21:59:52: Parsing scripts for resource group Bootstrap
21:59:52: Parsing script OgreCore.material
21:59:52: Parsing script OgreProfiler.material
21:59:52: Parsing script Ogre.fontdef
21:59:52: Parsing script OgreDebugPanel.overlay
21:59:52: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
21:59:52: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:59:52: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
21:59:52: Font TrebuchetMSBoldusing texture size 512x512
21:59:52: Info: Freetype returned null for character 160 in font TrebuchetMSBold
21:59:52: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
21:59:52: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
21:59:52: Parsing script OgreLoadingPanel.overlay
21:59:52: Finished parsing scripts for resource group Bootstrap
21:59:52: Parsing scripts for resource group Caelum
21:59:52: Parsing script GroundFog.program
21:59:52: OGRE EXCEPTION(2:InvalidParametersException): Parameter called worldViewProj does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 883)
21:59:52: Error at line 33 of GroundFog.program: Invalid param_named_auto attribute - Parameter called worldViewProj does not exist.
21:59:52: OGRE EXCEPTION(2:InvalidParametersException): Parameter called worldViewProj does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 883)
21:59:52: Error at line 65 of GroundFog.program: Invalid param_named_auto attribute - Parameter called worldViewProj does not exist.
21:59:52: Parsing script Haze.program
21:59:52: OGRE EXCEPTION(2:InvalidParametersException): Parameter called worldViewProj does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 883)
21:59:52: Error at line 33 of Haze.program: Invalid param_named_auto attribute - Parameter called worldViewProj does not exist.
21:59:52: Parsing script GroundFog.material
21:59:52: Parsing script LayeredClouds.material
21:59:52: OGRE EXCEPTION(2:InvalidParametersException): Parameter called worldViewProj does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 883)
21:59:52: Error at line 33 of LayeredClouds.material: Invalid param_named_auto attribute - Parameter called worldViewProj does not exist.
21:59:52: Parsing script moon.material
21:59:52: Parsing script PointStarfield.material
21:59:52: Parsing script Precipitation.material
21:59:53: Parsing script SkyDome.material
21:59:53: OGRE EXCEPTION(2:InvalidParametersException): Parameter called worldViewProj does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 883)
21:59:53: Error at line 61 of SkyDome.material: Invalid param_named_auto attribute - Parameter called worldViewProj does not exist.
21:59:53: Parsing script Starfield.material
21:59:53: Parsing script Sun.material
21:59:53: Parsing script Precipitation.compositor
21:59:53: Finished parsing scripts for resource group Caelum
21:59:53: Parsing scripts for resource group General
21:59:53: Parsing script StdQuad_vp.program
21:59:53: Parsing script hardwareSkinning.program
21:59:53: Parsing script main.material
21:59:53: Parsing script ui.material
21:59:53: Parsing script skybox.material
21:59:53: Parsing script particles.material
21:59:53: Parsing script BlackAndWhite.material
21:59:53: Parsing script EdgeDetection.material
21:59:53: Parsing script Embossed.material
21:59:53: Parsing script NightVision.material
21:59:53: Parsing script RadialBlur.material
21:59:53: Parsing script textures.material
21:59:53: Parsing script tex_atlas_alpha_low.material
21:59:53: Parsing script tex_atlas_alpha_med.material
21:59:53: Parsing script tex_atlas_alpha_ultralow.material
21:59:53: Parsing script tex_atlas_low.material
21:59:53: Parsing script tex_atlas_med.material
21:59:53: Parsing script tex_atlas_ultralow.material
21:59:53: Parsing script terrain.material
21:59:53: Parsing script grannybase.material
21:59:53: Parsing script BlackAndWhite.compositor
21:59:53: Parsing script EdgeDetection.compositor
21:59:53: Parsing script Embossed.compositor
21:59:53: Parsing script NightVision.compositor
21:59:53: Parsing script RadialBlur.compositor
21:59:53: Parsing script berlin_sans32.fontdef
21:59:53: Parsing script FreeMono.fontdef
21:59:53: Parsing script ConsecrateWeapon.particle
21:59:53: Parsing script explosions.particle
21:59:53: Parsing script Fields.particle
21:59:53: Parsing script fireballs.particle
21:59:53: Parsing script healing.particle
21:59:53: Parsing script MindRot.particle
21:59:53: Parsing script PainSpike.particle
21:59:53: Parsing script PoisonStrike.particle
21:59:53: Parsing script rings.particle
21:59:53: Parsing script Strangle.particle
21:59:53: Parsing script Wither.particle
21:59:53: Finished parsing scripts for resource group General
21:59:53: Parsing scripts for resource group Internal
21:59:53: Finished parsing scripts for resource group Internal
21:59:53: Texture: irislogo256x256bw.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:59:54: Texture: bar07.png: Loading 1 faces(PF_A8R8G8B8,8x10x1) with 4 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,8x16x1.
21:59:59: Mesh: Loading mdl_000002.mesh.
21:59:59: Mesh: Loading mdl_000003.mesh.
21:59:59: Mesh: Loading mdl_000004.mesh.
21:59:59: Mesh: Loading mdl_000005.mesh.
21:59:59: Mesh: Loading mdl_000006.mesh.
21:59:59: Mesh: Loading mdl_000007.mesh.
21:59:59: Mesh: Loading mdl_000008.mesh.
21:59:59: Mesh: Loading mdl_000009.mesh.
21:59:59: Mesh: Loading mdl_000010.mesh.
21:59:59: Mesh: Loading mdl_000011.mesh.
21:59:59: Mesh: Loading mdl_000012.mesh.
21:59:59: Mesh: Loading mdl_000013.mesh.
21:59:59: Mesh: Loading mdl_000014.mesh.
21:59:59: Mesh: Loading mdl_000015.mesh.
21:59:59: Mesh: Loading mdl_000016.mesh.
21:59:59: Mesh: Loading mdl_000017.mesh.
21:59:59: Mesh: Loading mdl_000018.mesh.
21:59:59: Mesh: Loading mdl_000019.mesh.
21:59:59: Mesh: Loading mdl_000020.mesh.
21:59:59: Mesh: Loading mdl_000021.mesh.
21:59:59: Mesh: Loading mdl_000022.mesh.
21:59:59: Mesh: Loading mdl_000023.mesh.
21:59:59: Mesh: Loading mdl_000024.mesh.
21:59:59: Mesh: Loading mdl_000025.mesh.
21:59:59: Mesh: Loading mdl_000026.mesh.
21:59:59: Mesh: Loading mdl_000027.mesh.
21:59:59: Mesh: Loading mdl_000028.mesh.
21:59:59: Mesh: Loading mdl_000029.mesh.
21:59:59: Mesh: Loading mdl_000030.mesh.
21:59:59: Mesh: Loading mdl_000031.mesh.
21:59:59: Mesh: Loading mdl_000032.mesh.
21:59:59: Mesh: Loading mdl_000033.mesh.
21:59:59: Mesh: Loading mdl_000034.mesh.
21:59:59: Mesh: Loading mdl_000035.mesh.
21:59:59: Mesh: Loading mdl_000036.mesh.
21:59:59: Mesh: Loading mdl_000037.mesh.
21:59:59: Mesh: Loading mdl_000038.mesh.
21:59:59: Mesh: Loading mdl_000039.mesh.
21:59:59: Mesh: Loading mdl_000040.mesh.
21:59:59: Mesh: Loading mdl_000041.mesh.
21:59:59: Mesh: Loading mdl_000042.mesh.
21:59:59: Mesh: Loading mdl_000043.mesh.
21:59:59: Mesh: Loading mdl_000044.mesh.
21:59:59: Mesh: Loading mdl_000045.mesh.
21:59:59: Mesh: Loading mdl_000046.mesh.
21:59:59: Mesh: Loading mdl_000047.mesh.
21:59:59: Mesh: Loading mdl_000048.mesh.
21:59:59: Mesh: Loading mdl_000049.mesh.
21:59:59: Mesh: Loading mdl_000050.mesh.
21:59:59: Mesh: Loading mdl_000051.mesh.
21:59:59: Mesh: Loading mdl_000052.mesh.
21:59:59: Mesh: Loading mdl_000053.mesh.
21:59:59: Mesh: Loading mdl_000054.mesh.
21:59:59: Mesh: Loading mdl_000055.mesh.
21:59:59: Mesh: Loading mdl_000056.mesh.
21:59:59: Mesh: Loading mdl_000057.mesh.
21:59:59: Mesh: Loading mdl_000058.mesh.
21:59:59: Mesh: Loading mdl_000059.mesh.
21:59:59: Mesh: Loading mdl_000060.mesh.
21:59:59: Mesh: Loading mdl_000061.mesh.
21:59:59: Mesh: Loading mdl_000062.mesh.
21:59:59: Mesh: Loading mdl_000063.mesh.
21:59:59: Mesh: Loading mdl_000064.mesh.
21:59:59: Mesh: Loading mdl_000065.mesh.
21:59:59: Mesh: Loading mdl_000066.mesh.
21:59:59: Mesh: Loading mdl_000067.mesh.
21:59:59: Mesh: Loading mdl_000068.mesh.
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