I know this is an extremely simple solution... but that's what I usually over look.. well here is what it says when trying to start.
MAIN_WORKING_DIR=../
MainWorkingDir ..//
lugreluapath ..//lugre/lua/
LoadShardList Jarrys (chinese) ..//config/shards/Jarrys (chinese).xml
.xml
LoadShardList localhost ..//config/shards/localhost.xml .xml
LoadShardList uogamers.com ..//config/shards/uogamers.com.xml .xml
LoadShardList vetus-mundus ..//config/shards/vetus-mundus.xml .xml
LoadShardList defianceuo.com ..//config/shards/defianceuo.com.xml .xml
gGraphicProfile shadow med
Setting Graphicprofile: ..//data/profiles/gfx_med.lua
uo protocol version used by iris 6092
Lua version : 5.1
Ogre platform : win32
WARNING ! using 2d mode because iris could not find 3d character models in your
uo dir (try the ML/Mondains legacy installer linked on
http://iris2.de)
loading plugin ..//plugins/example.lua
loading plugin ..//plugins/hudenemylist.lua
loading plugin ..//plugins/itemcounter.lua
loading plugin ..//plugins/lib.spellbar.lua
loading plugin ..//plugins/loot.lua
loading plugin ..//plugins/minergrid.lua
loading plugin ..//plugins/moblist.lua
warning, ImportRazorProfile file not found C:/Program Files/Razor/Profiles/
default.xml
warning, ImportRazorProfile file not found C:/Program Files/Razor/Profiles/
default.xml
initializing ogre...
OGRE_VERSION 10601
bIsFullScreen=1
GetOgreVersion 0x10601 .ogre1.6
OgreInitResLocs...
OgreInitResLocs done
initializing ogre done
1879048224 = 1879048224
2484881599 = 2484881599
LuaBitwiseTest: 0x941c48bf & 0x0000000f = 0x0000000f
LuaBitwiseTest: 0x80002600 & 0x00000200 = 0x00000200
LuaBitwiseTest: 0x70000020 & 0x00000020 = 0x00000020
LuaBitwiseTest: 0x80000001 & 0x00000001 = 0x00000001
LuaBitwiseTest: 0xffffffff & 0x00000001 = 0x00000001
LuaBitwiseTest successfull
..\lugre\src\lugre_main.cpp:212:Lugre::Lugre_Run
..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
..\lugre\src\lugre_scripting.cpp:263:Lugre::cScripting::LuaCall
..\lugre\src\lugre_scripting.cpp:187:Lugre::PCallWithErrFuncWrapper
..\lugre\src\lugre_scripting.ogre.cpp:515:l_Client_RenderOneFrame
..\lugre\src\lugre_game.cpp:37:Lugre::cGame::RenderOneFrame
..\lugre\src\lugre_ogrewrapper.cpp:624:Lugre::cOgreWrapper::RenderOneFrame
PrintLuaStackTrace:
LuaStackTrace:
[C]: in function `Client_RenderOneFrame'
..//lua/main.lua:415: in function <..//lua/main.lua:350>
ERROR : SegFault Detected
If this error remains after running the updater and you think this is a bug
please check the BugTracker at
www.iris2.deand report it if it is not already known.
Please also append the logfile in bin/stacktrace.log to your bugreport.