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Problems starting up. http://iris2.de/forum/viewtopic.php?f=18&t=1382 |
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Author: | Koldzta [ Sat Apr 25, 2009 8:32 pm ] |
Post subject: | Problems starting up. |
I know this is an extremely simple solution... but that's what I usually over look.. well here is what it says when trying to start. Quote: MAIN_WORKING_DIR=../
MainWorkingDir ..// lugreluapath ..//lugre/lua/ LoadShardList Jarrys (chinese) ..//config/shards/Jarrys (chinese).xml .xml LoadShardList localhost ..//config/shards/localhost.xml .xml LoadShardList uogamers.com ..//config/shards/uogamers.com.xml .xml LoadShardList vetus-mundus ..//config/shards/vetus-mundus.xml .xml LoadShardList defianceuo.com ..//config/shards/defianceuo.com.xml .xml gGraphicProfile shadow med Setting Graphicprofile: ..//data/profiles/gfx_med.lua uo protocol version used by iris 6092 Lua version : 5.1 Ogre platform : win32 WARNING ! using 2d mode because iris could not find 3d character models in your uo dir (try the ML/Mondains legacy installer linked on http://iris2.de) loading plugin ..//plugins/example.lua loading plugin ..//plugins/hudenemylist.lua loading plugin ..//plugins/itemcounter.lua loading plugin ..//plugins/lib.spellbar.lua loading plugin ..//plugins/loot.lua loading plugin ..//plugins/minergrid.lua loading plugin ..//plugins/moblist.lua warning, ImportRazorProfile file not found C:/Program Files/Razor/Profiles/ default.xml warning, ImportRazorProfile file not found C:/Program Files/Razor/Profiles/ default.xml initializing ogre... OGRE_VERSION 10601 bIsFullScreen=1 GetOgreVersion 0x10601 .ogre1.6 OgreInitResLocs... OgreInitResLocs done initializing ogre done 1879048224 = 1879048224 2484881599 = 2484881599 LuaBitwiseTest: 0x941c48bf & 0x0000000f = 0x0000000f LuaBitwiseTest: 0x80002600 & 0x00000200 = 0x00000200 LuaBitwiseTest: 0x70000020 & 0x00000020 = 0x00000020 LuaBitwiseTest: 0x80000001 & 0x00000001 = 0x00000001 LuaBitwiseTest: 0xffffffff & 0x00000001 = 0x00000001 LuaBitwiseTest successfull ..\lugre\src\lugre_main.cpp:212:Lugre::Lugre_Run ..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run ..\lugre\src\lugre_scripting.cpp:263:Lugre::cScripting::LuaCall ..\lugre\src\lugre_scripting.cpp:187:Lugre::PCallWithErrFuncWrapper ..\lugre\src\lugre_scripting.ogre.cpp:515:l_Client_RenderOneFrame ..\lugre\src\lugre_game.cpp:37:Lugre::cGame::RenderOneFrame ..\lugre\src\lugre_ogrewrapper.cpp:624:Lugre::cOgreWrapper::RenderOneFrame PrintLuaStackTrace: LuaStackTrace: [C]: in function `Client_RenderOneFrame' ..//lua/main.lua:415: in function <..//lua/main.lua:350> ERROR : SegFault Detected If this error remains after running the updater and you think this is a bug please check the BugTracker at www.iris2.de and report it if it is not already known. Please also append the logfile in bin/stacktrace.log to your bugreport. |
Author: | Koldzta [ Sat Apr 25, 2009 8:33 pm ] |
Post subject: | |
Am I using wrong client? |
Author: | Sehlor [ Sat Apr 25, 2009 8:37 pm ] |
Post subject: | |
what version are you using ? Stable ? UnStable ? |
Author: | Koldzta [ Sat Apr 25, 2009 8:45 pm ] |
Post subject: | |
I tried both. |
Author: | Sehlor [ Sat Apr 25, 2009 8:52 pm ] |
Post subject: | |
what ogre settings are you using ? OpenGL ? DirectX ? |
Author: | Koldzta [ Sat Apr 25, 2009 8:57 pm ] |
Post subject: | |
Direct X |
Author: | Sehlor [ Sat Apr 25, 2009 9:08 pm ] |
Post subject: | |
Try OpenGL With Low Properties: For ex: 800x600 Resolution 16 Bit Color Depth Windowed Screen |
Author: | Koldzta [ Sat Apr 25, 2009 9:21 pm ] |
Post subject: | |
I think it has something to do with config files... but I can't edit LUA files with notepad, wont let me save. |
Author: | Sehlor [ Sat Apr 25, 2009 9:24 pm ] |
Post subject: | |
the folder contains iris2 files there is a file name "ogre.cfg" delete it and restart iris, you'll see the config window. |
Author: | Koldzta [ Sat Apr 25, 2009 9:36 pm ] |
Post subject: | |
Ok, got it running thanks... I guess not all free shards support it huh? |
Author: | Sehlor [ Sat Apr 25, 2009 9:44 pm ] |
Post subject: | |
Koldzta wrote: Ok, got it running thanks... I guess not all free shards support it huh?
this is a client you know, not all free shards supports this client. on the other hand, this client still needs some work, and some server side changes. Sience's SunUO Shard Fully Support Iris2 Client. (Disabled Some Futures, Spell Systems etc.) |
Author: | Koldzta [ Sat Apr 25, 2009 9:47 pm ] |
Post subject: | |
Oh no kidding, I'm going to look it up. |
Author: | Koldzta [ Sat Apr 25, 2009 9:49 pm ] |
Post subject: | |
Is there a website for it? |
Author: | Sehlor [ Sat Apr 25, 2009 9:53 pm ] |
Post subject: | |
http://www.iris2.de/index.php/IrisServer here, get it |
Author: | Koldzta [ Sat Apr 25, 2009 10:03 pm ] |
Post subject: | |
Great, thanks a lot my friend. |
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