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PostPosted: Sat Jun 02, 2007 8:24 am 
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Joined: Sat Jun 02, 2007 7:27 am
Posts: 3
there are few problems while running IRIS2 using UO^ samurai Empire.

Program need files map1.mul , statics1.mul

but there arent those files. there are files map[0,2,3,4].mul and so on.

Now i will try to copy map0.mul as map1.mul.

May be it will helps =)

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PostPosted: Sat Jun 02, 2007 8:39 am 
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Joined: Sat Jun 02, 2007 7:27 am
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This helps. =)
But there are som other bugs. For example when i open paperdoll Ogre generates exception (cant find material) or something like this.

Probably all this bugs are because IRIS have not full support of Samurai Empire.

PS sorry my english =)

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PostPosted: Sat Jun 02, 2007 8:44 am 
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Joined: Sat Jun 02, 2007 7:27 am
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Quote:
:: Sat Jun 02 12:39:59 2007

Ogre::exception occurred, see console
OGRE EXCEPTION(5:ItemIdentityException): Could not find material in OverlayElement::setMaterialName at ..\src\OgreOverlayElement.cpp (line 330)
..\src\main.cpp:80:main
..\src\game.cpp:18:cGame::Run
..\src\scripting.cpp:1235:cScripting::LuaCall
PrintLuaStackTrace:
LuaStackTrace:

[C]: in function `SetMaterial'
../data/lua/lib.gfm.lua:6: in function `SetOver'
../data/lua/lib.gfm.lua:29: in function `?'
../data/lua/lib.guimaker.lua:27: in function `GUIEvent'
[C]: in function `Client_RenderOneFrame'
../data/lua/main.lua:224: in function `MainStep'
../data/lua/main.lua:183: in function `Main'

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PostPosted: Sat Jun 02, 2007 6:25 pm 
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Joined: Mon Aug 09, 2004 12:20 pm
Posts: 1431
To fix your mapproblem update to unstable.
Little explanation...if you patch your standard UO-Client up to 6.0+ then you get a map1.mul + staticsX.mul.
EA splitted Trammel and Felucca into 2 different maps (diff files are obsolete now).

Ah ok. Can you make a screenshot of your backpack and paperdoll with the standard client?

Maybe some items are wrong and thats why iris2 crashes. Iris2 is not so tollerant like the osi-client.

thx.

ps: Bugs please to the Bugtracker.


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