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UO^ Samurai Empire support http://iris2.de/forum/viewtopic.php?f=19&t=1057 |
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Author: | FireSTream [ Sat Jun 02, 2007 8:24 am ] |
Post subject: | UO^ Samurai Empire support |
there are few problems while running IRIS2 using UO^ samurai Empire. Program need files map1.mul , statics1.mul but there arent those files. there are files map[0,2,3,4].mul and so on. Now i will try to copy map0.mul as map1.mul. May be it will helps =) |
Author: | FireSTream [ Sat Jun 02, 2007 8:39 am ] |
Post subject: | |
This helps. =) But there are som other bugs. For example when i open paperdoll Ogre generates exception (cant find material) or something like this. Probably all this bugs are because IRIS have not full support of Samurai Empire. PS sorry my english =) |
Author: | FireSTream [ Sat Jun 02, 2007 8:44 am ] |
Post subject: | |
Quote: :: Sat Jun 02 12:39:59 2007
Ogre::exception occurred, see console OGRE EXCEPTION(5:ItemIdentityException): Could not find material in OverlayElement::setMaterialName at ..\src\OgreOverlayElement.cpp (line 330) ..\src\main.cpp:80:main ..\src\game.cpp:18:cGame::Run ..\src\scripting.cpp:1235:cScripting::LuaCall PrintLuaStackTrace: LuaStackTrace: [C]: in function `SetMaterial' ../data/lua/lib.gfm.lua:6: in function `SetOver' ../data/lua/lib.gfm.lua:29: in function `?' ../data/lua/lib.guimaker.lua:27: in function `GUIEvent' [C]: in function `Client_RenderOneFrame' ../data/lua/main.lua:224: in function `MainStep' ../data/lua/main.lua:183: in function `Main' |
Author: | SiENcE [ Sat Jun 02, 2007 6:25 pm ] |
Post subject: | |
To fix your mapproblem update to unstable. Little explanation...if you patch your standard UO-Client up to 6.0+ then you get a map1.mul + staticsX.mul. EA splitted Trammel and Felucca into 2 different maps (diff files are obsolete now). Ah ok. Can you make a screenshot of your backpack and paperdoll with the standard client? Maybe some items are wrong and thats why iris2 crashes. Iris2 is not so tollerant like the osi-client. thx. ps: Bugs please to the Bugtracker. |
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