I did what you said and it did not work and I just kept trying and randomly it worked a few times on unstable. It runs so smooth now
was getting 50 fps ! but then after working like twice it says this now.
http://img396.imageshack.us/my.php?image=crash2wd8.jpg
:: Thu Jul 26 13:36:41 2007
SegFault Detected
E:\Iris_Ogre\_svn\trunk\src\main.cpp:80:main
E:\Iris_Ogre\_svn\trunk\src\game.cpp:18:Run
E:\Iris_Ogre\_svn\trunk\src\scripting.cpp:1430:LuaCall
E:\Iris_Ogre\_svn\trunk\src\scripting.cpp:1343:PCallWithErrFuncWrapper
E:\Iris_Ogre\_svn\trunk\src\scripting.cpp:460:l_HueMesh
E:\Iris_Ogre\_svn\trunk\src\ogremanualloader.cpp:17:loadResource
PrintLuaStackTrace:
LuaStackTrace:
[C]: in function `HueMesh'
../data/lua/lib.static.lua:114: in function `GetStaticMeshName'
../data/lua/lib.3d.renderer.lua:680: in function `CreateDynamicGfx'
../data/lua/lib.3d.renderer.lua:592: in function `AddDynamicItem'
../data/lua/net.objects.lua:184: in function `handler'
../data/lua/lib.protocol.lua:103: in function `HandlePackets'
../data/lua/lib.net.lua:90: in function `NetStep'
../data/lua/main.lua:237: in function `MainStep'
../data/lua/main.lua:205: in function `Main'
What did I do D: