Alrighty, I have followed the directions on the main site. As usual I'm having bad luck. I get the following error:
Code:
MainWorkingDir ..//
lugreluapath ..//lugre/lua/
C:\Program Files\EA Games\Ultima Online Mondain's Legacy\
gGraphicProfile shadow med
Setting Graphicprofile: ..//data/profiles/gfx_med.lua
Lua version : 5.1
loading plugin ..//plugins/example.lua
loading plugin ..//plugins/hudenemylist.lua
bIsFullScreen=1
1879048224 = 1879048224
2484881599 = 2484881599
LuaBitwiseTest: 0x941c48bf & 0x0000000f = 0x0000000f
LuaBitwiseTest: 0x80002600 & 0x00000200 = 0x00000200
LuaBitwiseTest: 0x70000020 & 0x00000020 = 0x00000020
LuaBitwiseTest: 0x80000001 & 0x00000001 = 0x00000001
LuaBitwiseTest: 0xffffffff & 0x00000001 = 0x00000001
LuaBitwiseTest successfull
LuaErrorHandler start
LuaErrorHandler end
..\lugre\src\lugre_main.cpp:189:Lugre::Lugre_Run
..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
..\lugre\src\lugre_scripting.cpp:263:Lugre::cScripting::LuaCall
..\lugre\src\lugre_scripting.cpp:209:Lugre::LuaErrorHandler
PrintLuaStackTrace:
LuaStackTrace:
ERROR : LuaError
error running function `Main': ..//lugre/lua/lib.gui.lua:35: attempt to call met
hod 'CastToRenderGroup2D' (a nil value)
LuaStackTrace:
..//lugre/lua/lib.gui.lua:35: in function `GetGUIRootWidget'
..//lugre/lua/lib.gui.lua:45: in function <..//lugre/lua/lib.gui.lua:45>
(tail call): ?
..//lua/lib.loading.lua:237: in function `PreLoadInit'
..//lua/lib.loading.lua:260: in function `PreLoad'
..//lua/main.lua:342: in function <..//lua/main.lua:288>
If this error remains after running the updater and you think this is a bug
please check the BugTracker at www.iris2.de
and report it if it is not already known.
Please also append the logfile in bin/stacktrace.log to your bugreport.
I'm three-quarters asleep so the bugtracker confuses me, thus I'll submit that tomorrow so I don't screw it up. In the meantime... is there something I've simply missed?
Thanks.