A Guide for Artists

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(Created page with '= Introduction = Game Designers who make arts can be distinguished into 2d and 3d specialists. However the 3d-artist has to posses basic knowledge of creating textures and skins…')
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= Introduction =
= Introduction =
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Game Designers who make arts can be distinguished into 2d and 3d specialists. However the 3d-artist has to posses basic knowledge of creating textures and skins for the models.  
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This guide will describe in brief words how a motivated artist can help the project to advance. In addition there will be links leading to more detailled tutorials.
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This guide will list several points in chronological order how a motivated artist who just got to know the project can help it to evolve.
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= Initial Steps =
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There are normally several ways how an artist get the idea to help Iris 2 by imprivng textures or providing models with higher quality.
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== New Object ==
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Sometimes you have a great idea for a totally new model. So in order to get to know whether it is already implemented you can take the hard way by looking ingame for the object. But an easier way would be....

Revision as of 23:14, 6 November 2011

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