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* <b>Ogre default is Y-Axis.</b>
* <b>Ogre default is Y-Axis.</b>
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[[File:http://iris2.de/images/5/5a/Screenshot_box_orientation.jpg]]
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<table class="gallery" cellpadding="0" cellspacing="0">
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<tbody><tr>
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<td><div class="gallerybox" style="width: 155px;">
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<div class="thumb" style="padding: 35px 0pt; width: 150px;"><div style="margin-left: auto; margin-right: auto; width: 120px;"><a href="http://www.iris2.de/index.php/File:Screenshot box orientation.jpg" class="image" title="Screenshot box orientation.jpg"><img alt="" src="art_files/120px-Screenshot_box_orientation.html" height="75" width="120" border="0"></a></div></div>
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<div class="gallerytext">
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orientation box
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</div>
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</div></td>
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<td><div class="gallerybox" style="width: 155px;">
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<div class="thumb" style="padding: 26px 0pt; width: 150px;"><div style="margin-left: auto; margin-right: auto; width: 120px;"><a href="http://www.iris2.de/index.php/File:Milkshape_90x_rotation.jpg" class="image" title="Milkshape 90x rotation.jpg"><img alt="" src="art_files/120px-Milkshape_90x_rotation.html" height="94" width="120" border="0"></a></div></div>
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<div class="gallerytext">
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90° X rotation before export
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</div>
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</div></td>
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<td><div class="gallerybox" style="width: 155px;">
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<div class="thumb" style="padding: 35px 0pt; width: 150px;"><div style="margin-left: auto; margin-right: auto; width: 120px;"><a href="http://www.iris2.de/index.php/File:Elven_chair.jpg" class="image" title="Elven chair.jpg"><img alt="" src="art_files/120px-Elven_chair.html" height="75" width="120" border="0"></a></div></div>
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<div class="gallerytext">
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after export (ingame)
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</div>
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</div></td>
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</tr>
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</tbody></table>
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<br>
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<h3> <span class="mw-headline"> Which Models/Meshes do we need for 3D? </span></h3>
<h3> <span class="mw-headline"> Which Models/Meshes do we need for 3D? </span></h3>

Revision as of 22:28, 19 October 2011

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