How to make Textures and Skins for Iris 2

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(YYYY)
(Naming Textures)
Line 23: Line 23:
=Naming Textures=
=Naming Textures=
-
tex_XXXXYYYYZ.png  
+
tex_XXXXYYYYZZ.png  
==XXXX==
==XXXX==
Line 37: Line 37:
*'''yell''' equals yellow
*'''yell''' equals yellow
-
== Z ==
+
== ZZ ==
-
Z is the number of the texture beginning with 0 in decimals.
+
ZZ is the number of the texture beginning with 01 in decimals
=Texture Samples=
=Texture Samples=

Revision as of 08:27, 4 December 2011

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