Test

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(Testshard)
Line 78: Line 78:
the materials: [https://owncloud.leenox.de/apps/files_sharing/get.php?token=fe14c7d2a65bb23a3e8d1530a13e1528c3cb57ce bumpmapping_materials.zip]
the materials: [https://owncloud.leenox.de/apps/files_sharing/get.php?token=fe14c7d2a65bb23a3e8d1530a13e1528c3cb57ce bumpmapping_materials.zip]
 +
 +
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= Segfault detected =
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<pre>
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..\lugre\src\lugre_main.cpp:234:Lugre::Lugre_Run
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..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
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  ..\lugre\src\lugre_scripting.cpp:276:Lugre::cScripting::LuaCall
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  ..\lugre\src\lugre_scripting.cpp:200:Lugre::PCallWithErrFuncWrapper
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PrintLuaStackTrace:
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LuaStackTrace:
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        [C]: in function `resume'
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        ../lua/lib.mapblock.base.lua:55: in function `Resume'
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        ../lua/lib.mapblock.base.lua:50: in function `Work'
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        ../lua/lib.mapblock.scheduler.lua:84: in function `Step'
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        ../lua/lib.3d.map.lua:106: in function `MapStep'
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        ../lua/lib.3d.renderer.lua:145: in function `MainStep'
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        ..//lua/main.lua:797: in function `MainStep'
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        ..//lua/main.lua:701: in function <..//lua/main.lua:577>
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ERROR : SegFault Detected
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If this error remains after running the updater and you think this is a bug
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please check the BugTracker at www.iris2.de
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and report it if it is not already known.
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Please also append the logfile in bin/stacktrace.log to your bugreport.
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</pre>

Revision as of 20:04, 30 November 2011

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