Walls

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(Styles)
(Styles)
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As you can see the wall tiles are ordered. So that you can see which ones are sharing one mesh. It is then quite easy to modify the textures in order to help us.
As you can see the wall tiles are ordered. So that you can see which ones are sharing one mesh. It is then quite easy to modify the textures in order to help us.
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{{art_2d|0x4080}} {{art_2d|0x40c5}} {{art_2d|0x4084}} {{art_2d|0x4177}}
{{art_2d|0x4080}} {{art_2d|0x40c5}} {{art_2d|0x4084}} {{art_2d|0x4177}}
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Cut
+
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{{art_2d|0x4127}} {{art_2d|0x4135}} {{art_2d|0x412b}} {{art_2d|0x414f}} {{art_2d|0x414c}} {{art_2d|0x437f}} {{art_2d|0x438a}} {{art_2d|0x438d}} {{art_2d|0x4383}} {{art_2d|0x69f6}} {{art_2d|0x69ec}}
{{art_2d|0x4127}} {{art_2d|0x4135}} {{art_2d|0x412b}} {{art_2d|0x414f}} {{art_2d|0x414c}} {{art_2d|0x437f}} {{art_2d|0x438a}} {{art_2d|0x438d}} {{art_2d|0x4383}} {{art_2d|0x69f6}} {{art_2d|0x69ec}}
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Cut
+
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{{art_2d|0x41b6}} {{art_2d|0x4059}} {{art_2d|0x4158}} {{art_2d|0x41cf}} {{art_2d|0x4243}} {{art_2d|0x4104}} {{art_2d|0x429d}}  
{{art_2d|0x41b6}} {{art_2d|0x4059}} {{art_2d|0x4158}} {{art_2d|0x41cf}} {{art_2d|0x4243}} {{art_2d|0x4104}} {{art_2d|0x429d}}  
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{{art_2d|0x64a8}} {{art_2d|0x6485}} {{art_2d|0x7616}} {{art_2d|0x7613}} {{art_2d|0x4214}}
{{art_2d|0x64a8}} {{art_2d|0x6485}} {{art_2d|0x7616}} {{art_2d|0x7613}} {{art_2d|0x4214}}
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Cut
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{{art_2d|0x7114}} {{art_2d|0x6755}} {{art_2d|0x699d}} {{art_2d|0x686a}} {{art_2d|0x685f}} {{art_2d|0x686a}}  {{art_2d|0x6715}}
{{art_2d|0x7114}} {{art_2d|0x6755}} {{art_2d|0x699d}} {{art_2d|0x686a}} {{art_2d|0x685f}} {{art_2d|0x686a}}  {{art_2d|0x6715}}

Revision as of 20:23, 4 November 2011

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