Walls

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(Styles)
(What do we need?)
 
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* {{art_group_head|buildingparts|ca 320.000}}
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=== What do we need? ===
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* <b><big>textures needed!</big></b> (tileable if possible, normalmaps and specular maps would also be cool, maybe parallax/height map also)
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High-quality textures which are tileable in order to put the tiles together with no hard edges. Please also create the normal map and the specular/parallax or height map also.
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* <b><big>models NOT needed!</big></b> (will be auto-generated from base-forms, sorry)
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=== notes ===
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Here is a page explaining what [[parallax mapping|Parallax Mapping]] is.
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* see also [[parallax mapping]]
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=== Styles ===
=== Styles ===
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As you can see the wall tiles are ordered. So that you can see which ones are sharing one mesh. It is then quite easy to modify the textures in order to help us.
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==== Corner Joints ====
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As you can see the tiles are ordered. So that you can see which ones are sharing one mesh. It is then quite easy to modify the textures in order to help us. In future I will post a model texture for each group with which it will be quite easy to create new tiles.
{{art_2d|0x4080}} {{art_2d|0x40c5}} {{art_2d|0x4084}} {{art_2d|0x4177}}
{{art_2d|0x4080}} {{art_2d|0x40c5}} {{art_2d|0x4084}} {{art_2d|0x4177}}
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{{art_2d|0x4127}} {{art_2d|0x4135}} {{art_2d|0x412b}} {{art_2d|0x414f}} {{art_2d|0x414c}} {{art_2d|0x437f}} {{art_2d|0x438a}} {{art_2d|0x438d}} {{art_2d|0x4383}}  
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----
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{{art_2d|0x4127}} {{art_2d|0x4135}} {{art_2d|0x412b}} {{art_2d|0x414f}} {{art_2d|0x414c}} {{art_2d|0x437f}} {{art_2d|0x438a}} {{art_2d|0x438d}} {{art_2d|0x4383}} {{art_2d|0x69f6}} {{art_2d|0x69ec}} {{art_2d|0x41ff}} {{art_2d|0x43c7}} {{art_2d|0x43d3}} {{art_2d|0x43d9}} {{art_2d|0x43e0}} {{art_2d|0x43cb}} {{art_2d|0x4033}} {{art_2d|0x401a}} {{art_2d|0x4243}} {{art_2d|0x4104}} {{art_2d|0x429d}} {{art_2d|0x40f8}} {{art_2d|0x4291}} {{art_2d|0x4297}} {{art_2d|0x40fe}} {{art_2d|0x7127}} {{art_2d|0x7616}}
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{{art_2d|0x6946}} {{art_2d|0x6958}} {{art_2d|0x693a}}
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----
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{{art_2d|0x4059}} {{art_2d|0x4158}} {{art_2d|0x41cf}}
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----
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{{art_2d|0x7114}} {{art_2d|0x6755}} {{art_2d|0x699d}} {{art_2d|0x686a}} {{art_2d|0x685f}} {{art_2d|0x686a}}  {{art_2d|0x6715}}
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{{art_2d|0x6485}} {{art_2d|0x6495}} {{art_2d|0x40a6}} {{art_2d|0x40ae}} {{art_2d|0x6d1a}}
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----
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{{art_2d|0x41b6}} {{art_2d|0x4059}} {{art_2d|0x4158}} {{art_2d|0x41cf}} {{art_2d|0x4243}} {{art_2d|0x4104}} {{art_2d|0x429d}}
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{{art_2d|0x41b6}} {{art_2d|0x4090}} {{art_2d|0x4223}} {{art_2d|0x41a5}} {{art_2d|0x4226}} {{art_2d|0x41f0}} {{art_2d|0x61aa}} {{art_2d|0x64a8}} {{art_2d|0x7613}} {{art_2d|0x4214}} {{art_2d|0x4006}}
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{{art_2d|0x40f8}} {{art_2d|0x4291}} {{art_2d|0x4297}} {{art_2d|0x40fe}} {{art_2d|0x4006}} {{art_2d|0x4033}} {{art_2d|0x40a6}} {{art_2d|0x40ae}} {{art_2d|0x401a}} {{art_2d|0x4090}} {{art_2d|0x41ff}}
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{{art_2d|0x43c7}} {{art_2d|0x43d3}} {{art_2d|0x43d9}} {{art_2d|0x43e0}} {{art_2d|0x43cb}} {{art_2d|0x4223}} {{art_2d|0x41a5}} {{art_2d|0x4226}} {{art_2d|0x6946}}  
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{{art_2d|0x6958}} {{art_2d|0x693a}}  {{art_2d|0x6495}}
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{{art_2d|0x64a8}} {{art_2d|0x6485}} {{art_2d|0x7616}} {{art_2d|0x7613}} {{art_2d|0x4214}} {{art_2d|0x69f6}} {{art_2d|0x69ec}} {{art_2d|0x7114}}
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{{art_2d|0x6755}} {{art_2d|0x699d}} {{art_2d|0x686a}} {{art_2d|0x685f}} {{art_2d|0x686a}} {{art_2d|0x41f0}} {{art_2d|0x6715}} {{art_2d|0x6d1a}}
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{{art_2d|0x7127}} {{art_2d|0x61aa}}
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=== buildingpart-forms ===
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==== Other Tiles ====
{{art_2d|0x4058}} {{art_2d|0x405e}} {{art_2d|0x4059}} {{art_2d|0x406d}} {{art_2d|0x4070}} {{art_2d|0x4076}}
{{art_2d|0x4058}} {{art_2d|0x405e}} {{art_2d|0x4059}} {{art_2d|0x406d}} {{art_2d|0x4070}} {{art_2d|0x4076}}
{{art_2d|0x4750}} {{art_2d|0x4065}} {{art_2d|0x405f}} {{art_2d|0x4063}} {{art_2d|0x4069}} {{art_2d|0x4066}}
{{art_2d|0x4750}} {{art_2d|0x4065}} {{art_2d|0x405f}} {{art_2d|0x4063}} {{art_2d|0x4069}} {{art_2d|0x4066}}
{{art_2d|0x4751}} {{art_2d|0x4760}} {{art_2d|0x4764}} {{art_2d|0x4758}} {{art_2d|0x475b}}
{{art_2d|0x4751}} {{art_2d|0x4760}} {{art_2d|0x4764}} {{art_2d|0x4758}} {{art_2d|0x475b}}

Current revision as of 21:23, 4 November 2011

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