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 Post subject: SegFault Detected
PostPosted: Fri Dec 04, 2009 4:43 pm 
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Joined: Fri Dec 04, 2009 4:00 pm
Posts: 3
Bug Report:

:: Wed Dec 02 20:10:48 2009

SegFault Detected
..\lugre\src\lugre_main.cpp:221:Lugre::Lugre_Run
..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
..\lugre\src\lugre_scripting.cpp:271:Lugre::cScripting::LuaCall
..\lugre\src\lugre_scripting.cpp:195:Lugre::PCallWithErrFuncWrapper
..\lugre\src\lugre_scripting.ogre.cpp:1597:l_OgreInitResLocs
PrintLuaStackTrace:
LuaStackTrace:

[C]: in function `OgreInitResLocs'
..//lua/main.lua:297: in function `CollectOgreResLocs'
..//lua/main.lua:441: in function <..//lua/main.lua:392>


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 Post subject: Re: SegFault Detected
PostPosted: Fri Dec 04, 2009 10:07 pm 
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iris2-developer
User avatar

Joined: Mon Aug 09, 2004 12:20 pm
Posts: 1431
sorry but this output don't help to find a bug.

Post your
- bin\Ogre.log file.
- Write us what you are doing to reproduce this bug.

Turn on Debug outputs and put this in your config\config.lua file:

Code:
gLogPackets = true


and one of this options:
Code:
gDebugCategories.loading   = true
gDebugCategories.sound   = true
gDebugCategories.mobile   = true
gDebugCategories.animation    = true
gDebugCategories.granny    = true
gDebugCategories.static    = true
gDebugCategories.walking    = true
gDebugCategories.net       = true
gDebugCategories.skill       = true
gDebugCategories.missing    = true
gDebugCategories.gump    = true
gDebugCategories.login       = true
gDebugCategories.multi    = true
gDebugCategories.player   = true
gDebugCategories.equip      = true
gDebugCategories.effect   = true


and post the Console output and the bin\packets.txt file.

_________________
http://crankgaming.blogspot.com/ | https://twitter.com/#!/crank_gaming


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 Post subject: Re: SegFault Detected
PostPosted: Sat Dec 05, 2009 10:40 am 
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Joined: Fri Dec 04, 2009 4:00 pm
Posts: 3
1. I check out all from http://iris.schattenkind.net/svn/branch ... le_release with tortoiseSVN
2. install uo into Iris2 - UO Client\uo and update to 7.0.3.0
3. run Iris2 - UO Client\bin\updater.exe
4. start Iris

console log:
Code:
MAIN_WORKING_DIR=../
probing: ..//lua/main.lua
probing: ..//lugre/lua/
lua main file: ..//lua/main.lua
lua lugre dir: ..//lugre/lua/
main working dir: ../
MainWorkingDir  ../
lugreluapath    ..//lugre/lua/
LoadShardList   Jarrys (chinese)        ../config/shards/Jarrys (chinese).xml
.xml
LoadShardList   localhost       ../config/shards/localhost.xml  .xml
LoadShardList   rouo.com        ../config/shards/rouo.com.xml   .xml
LoadShardList   uogamers.com    ../config/shards/uogamers.com.xml       .xml
LoadShardList   vetus-mundus    ../config/shards/vetus-mundus.xml       .xml
LoadShardList   welt-pergon.de  ../config/shards/welt-pergon.de.xml     .xml
LoadShardList   zwischenwelt    ../config/shards/zwischenwelt.xml       .xml
LoadShardList   defianceuo.com  ../config/shards/defianceuo.com.xml     .xml
gGraphicProfile         med
Setting Graphicprofile: ../lua/profiles/gfx_med.lua
uo protocol version used by iris        6092
Lua version : 5.1
Ogre platform : win32
loading plugin  ../plugins/example.lua
loading plugin  ../plugins/hudenemylist.lua
loading plugin  ../plugins/itemcounter.lua
loading plugin  ../plugins/lib.spellbar.lua
loading plugin  ../plugins/loot.lua
loading plugin  ../plugins/minergrid.lua
loading plugin  ../plugins/moblist.lua
warning, ImportRazorProfile file not found      C:/Program Files/Razor/Profiles/
default.xml
warning, ImportRazorProfile file not found      C:/Program Files/Razor/Profiles/
default.xml
initializing ogre...
OGRE_VERSION 10604
OGRE_BASE_DIR ../bin/
OGRE_PLUGIN_DIR /usr/local/lib/OGRE
######################
### GfxConfig_Apply...
>>>gGfxConfig_RenderSystem      >nil<
>>>gGfxConfig_Resolution        >nil<
>>>gGfxConfig_Fullscreen        >nil<
>>>gGfxConfig_AntiAliasing      >nil<
GfxConfig_FindDefaultRenderSystem       Direct3D9 Rendering Subsystem
GfxConfig_FindDefaultResolution 1024 x 768 @ 32-bit colour
>>>gGfxConfig_RenderSystem      >Direct3D9 Rendering Subsystem<
>>>gGfxConfig_Resolution        >1024 x 768 @ 32-bit colour<
>>>gGfxConfig_Fullscreen        >false<
>>>gGfxConfig_AntiAliasing      >0<
GfxConfig_SetOgreConfig: value not found        >Anti aliasing< >0<     >None<,>
NonMaskable 1<,>NonMaskable 2<,>NonMaskable 3<,>NonMaskable 4<,>Level 2<,>Level
4<
GfxConfig_SetOgreConfig: value set      >Full Screen<   >No<
GfxConfig_SetOgreConfig: value set      >Video Mode<    >1024 x 768 @ 32-bit col
our<
bIsFullScreen=0
GetOgreVersion  0x10604 .ogre1.6
OgreInitResLocs...
..\lugre\src\lugre_main.cpp:221:Lugre::Lugre_Run
..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
  ..\lugre\src\lugre_scripting.cpp:271:Lugre::cScripting::LuaCall
   ..\lugre\src\lugre_scripting.cpp:195:Lugre::PCallWithErrFuncWrapper
    ..\lugre\src\lugre_scripting.ogre.cpp:1597:l_OgreInitResLocs
PrintLuaStackTrace:
LuaStackTrace:

        [C]: in function `OgreInitResLocs'
        ..//lua/main.lua:297: in function `CollectOgreResLocs'
        ..//lua/main.lua:441: in function <..//lua/main.lua:392>
ERROR : SegFault Detected
If this error remains after running the updater and you think this is a bug
please check the BugTracker at www.iris2.de
and report it if it is not already known.
Please also append the logfile in bin/stacktrace.log to your bugreport.


Ogre.log
Code:
18:27:15: Creating resource group General
18:27:15: Creating resource group Internal
18:27:15: Creating resource group Autodetect
18:27:15: SceneManagerFactory for type 'DefaultSceneManager' registered.
18:27:15: Registering ResourceManager for type Material
18:27:15: Registering ResourceManager for type Mesh
18:27:15: Registering ResourceManager for type Skeleton
18:27:15: MovableObjectFactory for type 'ParticleSystem' registered.
18:27:15: OverlayElementFactory for type Panel registered.
18:27:15: OverlayElementFactory for type BorderPanel registered.
18:27:15: OverlayElementFactory for type TextArea registered.
18:27:15: Registering ResourceManager for type Font
18:27:15: ArchiveFactory for archive type FileSystem registered.
18:27:15: ArchiveFactory for archive type Zip registered.
18:27:15: FreeImage version: 3.10.0
18:27:15: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
18:27:15: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
18:27:15: DDS codec registering
18:27:15: Registering ResourceManager for type HighLevelGpuProgram
18:27:15: Registering ResourceManager for type Compositor
18:27:15: MovableObjectFactory for type 'Entity' registered.
18:27:15: MovableObjectFactory for type 'Light' registered.
18:27:15: MovableObjectFactory for type 'BillboardSet' registered.
18:27:15: MovableObjectFactory for type 'ManualObject' registered.
18:27:15: MovableObjectFactory for type 'BillboardChain' registered.
18:27:15: MovableObjectFactory for type 'RibbonTrail' registered.
18:27:15: Loading library .\RenderSystem_Direct3D9
18:27:15: Installing plugin: D3D9 RenderSystem
18:27:15: D3D9 : Direct3D9 Rendering Subsystem created.
18:27:15: D3D9: Driver Detection Starts
18:27:15: D3D9: Driver Detection Ends
18:27:15: Plugin successfully installed
18:27:15: Loading library .\RenderSystem_GL
18:27:15: Installing plugin: GL RenderSystem
18:27:15: OpenGL Rendering Subsystem created.
18:27:16: Plugin successfully installed
18:27:16: Loading library .\Plugin_ParticleFX
18:27:16: Installing plugin: ParticleFX
18:27:16: Particle Emitter Type 'Point' registered
18:27:16: Particle Emitter Type 'Box' registered
18:27:16: Particle Emitter Type 'Ellipsoid' registered
18:27:16: Particle Emitter Type 'Cylinder' registered
18:27:16: Particle Emitter Type 'Ring' registered
18:27:16: Particle Emitter Type 'HollowEllipsoid' registered
18:27:16: Particle Affector Type 'LinearForce' registered
18:27:16: Particle Affector Type 'ColourFader' registered
18:27:16: Particle Affector Type 'ColourFader2' registered
18:27:16: Particle Affector Type 'ColourImage' registered
18:27:16: Particle Affector Type 'ColourInterpolator' registered
18:27:16: Particle Affector Type 'Scaler' registered
18:27:16: Particle Affector Type 'Rotator' registered
18:27:16: Particle Affector Type 'DirectionRandomiser' registered
18:27:16: Particle Affector Type 'DeflectorPlane' registered
18:27:16: Plugin successfully installed
18:27:16: Loading library .\Plugin_CgProgramManager
18:27:16: Installing plugin: Cg Program Manager
18:27:16: Plugin successfully installed
18:27:16: *-*-* OGRE Initialising
18:27:16: *-*-* Version 1.6.4 (Shoggoth)
18:27:16: D3D9 : RenderSystem Option: Full Screen = No
18:27:16: D3D9 : RenderSystem Option: Video Mode = 1024 x 768 @ 32-bit colour
18:27:16: CPU Identifier & Features
18:27:16: -------------------------
18:27:16:  *   CPU ID: AuthenticAMD: AMD Sempron(tm) Processor 2800+
18:27:16:  *      SSE: yes
18:27:16:  *     SSE2: yes
18:27:16:  *     SSE3: yes
18:27:16:  *      MMX: yes
18:27:16:  *   MMXEXT: yes
18:27:16:  *    3DNOW: yes
18:27:16:  * 3DNOWEXT: yes
18:27:16:  *     CMOV: yes
18:27:16:  *      TSC: yes
18:27:16:  *      FPU: yes
18:27:16:  *      PRO: yes
18:27:16:  *       HT: no
18:27:16: -------------------------
18:27:16: D3D9 : Subsystem Initialising
18:27:16: D3D9RenderSystem::_createRenderWindow "Iris2", 1024x768 windowed  miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 gamma=false useNVPerfHUD=false vsync=false
18:27:16: D3D9 : Created D3D9 Rendering Window 'Iris2' : 1024x768, 32bpp
18:27:16: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
18:27:16: Registering ResourceManager for type Texture
18:27:16: Registering ResourceManager for type GpuProgram
18:27:16: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
18:27:16: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
18:27:16: D3D9: Vertex texture format supported - PF_FLOAT32_R
18:27:16: RenderSystem capabilities
18:27:16: -------------------------
18:27:16: RenderSystem Name: Direct3D9 Rendering Subsystem
18:27:16: GPU Vendor: nvidia
18:27:16: Device Name: NVIDIA GeForce 7300 GS
18:27:16: Driver Version: 6.14.10.8421
18:27:16:  * Fixed function pipeline: yes
18:27:16:  * Hardware generation of mipmaps: yes
18:27:16:  * Texture blending: yes
18:27:16:  * Anisotropic texture filtering: yes
18:27:16:  * Dot product texture operation: yes
18:27:16:  * Cube mapping: yes
18:27:16:  * Hardware stencil buffer: yes
18:27:16:    - Stencil depth: 8
18:27:16:    - Two sided stencil support: yes
18:27:16:    - Wrap stencil values: yes
18:27:16:  * Hardware vertex / index buffers: yes
18:27:16:  * Vertex programs: yes
18:27:16:  * Fragment programs: yes
18:27:16:  * Geometry programs: no
18:27:16:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
18:27:16:  * Texture Compression: yes
18:27:16:    - DXT: yes
18:27:16:    - VTC: no
18:27:16:  * Scissor Rectangle: yes
18:27:16:  * Hardware Occlusion Query: yes
18:27:16:  * User clip planes: yes
18:27:16:  * VET_UBYTE4 vertex element type: yes
18:27:16:  * Infinite far plane projection: yes
18:27:16:  * Hardware render-to-texture: yes
18:27:16:  * Floating point textures: yes
18:27:16:  * Non-power-of-two textures: yes
18:27:16:  * Volume textures: yes
18:27:16:  * Multiple Render Targets: 4
18:27:16:    - With different bit depths: no
18:27:16:  * Point Sprites: yes
18:27:16:  * Extended point parameters: yes
18:27:16:  * Max Point Size: 8192
18:27:16:  * Vertex texture fetch: yes
18:27:16:    - Max vertex textures: 4
18:27:16:    - Vertex textures shared: no
18:27:16:  * Render to Vertex Buffer : no
18:27:16:  * DirectX per stage constants: yes
18:27:16: ***************************************
18:27:16: *** D3D9 : Subsystem Initialised OK ***
18:27:16: ***************************************
18:27:16: ResourceBackgroundQueue - threading disabled
18:27:16: Particle Renderer Type 'billboard' registered
18:27:16: OverlayElementFactory for type Compass registered.
18:27:16: OverlayElementFactory for type RobRenderableOverlay registered.
18:27:16: OverlayElementFactory for type ColourClipPane registered.
18:27:16: OverlayElementFactory for type ColourClipText registered.
18:27:16: OverlayElementFactory for type BorderColourClipPane registered.
18:27:16: OverlayElementFactory for type SortedOverlayContainer registered.
18:27:16: Creating resource group Bootstrap
18:27:16: Added resource location '../data/base/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
18:27:16: Added resource location '../data/.' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/base' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/tmp' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/base/ui' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/base/font' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/skybox/materials' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/skybox/programs' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/skybox/textures' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/particles/materials' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/particles/particles' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/particles/textures' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/compositors' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/custom/materials' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/materials' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/meta' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_001000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_002000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_003000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_004000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_005000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_006000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_007000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_008000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_009000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_010000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_011000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_012000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_013000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_014000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_015000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_016000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_017000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_018000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_019000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/models/to_020000' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/textures/' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/atlas' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/models/programs' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/custom/models' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/custom/textures' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/terrain/materials' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/terrain/programs' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/terrain/textures' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/terrain/multitex' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/terrain/multitex/parts' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/grannys/materials' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/grannys/programs' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/customchars/materials' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/customchars/models' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location '../data/customchars/textures' of type 'FileSystem' to resource group 'General'
18:27:16: Added resource location 'G:\Games\Iris2 - UO Client\uo/Models/Maps' of type 'FileSystem' to resource group 'General'
18:27:16: Creating resource group Caelum
18:27:16: Added resource location '../lugre/lib/caelum/resources' of type 'FileSystem' to resource group 'Caelum'
18:27:16: Parsing scripts for resource group Autodetect
18:27:16: Finished parsing scripts for resource group Autodetect
18:27:16: Parsing scripts for resource group Bootstrap
18:27:16: Parsing script OgreCore.material
18:27:16: Parsing script OgreProfiler.material
18:27:16: Parsing script Ogre.fontdef
18:27:16: Parsing script OgreDebugPanel.overlay
18:27:16: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
18:27:17: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
18:27:17: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
18:27:17: Font TrebuchetMSBoldusing texture size 512x512
18:27:17: Info: Freetype returned null for character 160 in font TrebuchetMSBold
18:27:17: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
18:27:17: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
18:27:17: Parsing script OgreLoadingPanel.overlay
18:27:17: Finished parsing scripts for resource group Bootstrap
18:27:17: Parsing scripts for resource group Caelum
18:27:17: Parsing script DepthRender.program
18:27:17: Parsing script GroundFog.program
18:27:17: Parsing script Haze.program
18:27:17: Parsing script MinimalCompositorVP.program
18:27:17: Parsing script DepthComposer.material
18:27:17: Parsing script GroundFog.material
18:27:17: Parsing script LayeredClouds.material
18:27:17: Parsing script moon.material
18:27:17: Parsing script PointStarfield.material
18:27:17: Parsing script Precipitation.material
18:27:17: Parsing script SkyDome.material
18:27:17: Parsing script Starfield.material
18:27:17: Parsing script Sun.material
18:27:17: Parsing script DepthComposer.compositor
18:27:17: Parsing script Precipitation.compositor
18:27:17: Finished parsing scripts for resource group Caelum
18:27:17: Parsing scripts for resource group General
18:27:17: Parsing script StdQuad_vp.program
18:27:17: Parsing script ambient.program
18:27:17: Parsing script diffuse.program
18:27:17: Parsing script shadow_caster.program
18:27:17: Parsing script hardwareSkinning.program
18:27:17: Parsing script main.material
18:27:17: Parsing script ui.material
18:27:17: Parsing script skybox.material
18:27:17: Parsing script particles.material
18:27:17: Parsing script BlackAndWhite.material
18:27:17: Parsing script EdgeDetection.material



stacktrace.log
Code:
:: Sat Dec 05 18:27:17 2009

SegFault Detected
..\lugre\src\lugre_main.cpp:221:Lugre::Lugre_Run
..\lugre\src\lugre_game.cpp:19:Lugre::cGame::Run
  ..\lugre\src\lugre_scripting.cpp:271:Lugre::cScripting::LuaCall
   ..\lugre\src\lugre_scripting.cpp:195:Lugre::PCallWithErrFuncWrapper
    ..\lugre\src\lugre_scripting.ogre.cpp:1597:l_OgreInitResLocs
PrintLuaStackTrace:
LuaStackTrace:

   [C]: in function `OgreInitResLocs'
   ..//lua/main.lua:297: in function `CollectOgreResLocs'
   ..//lua/main.lua:441: in function <..//lua/main.lua:392>



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 Profile  
 
 Post subject: Re: SegFault Detected
PostPosted: Sat Dec 05, 2009 12:37 pm 
Offline
iris2-developer
User avatar

Joined: Mon Aug 09, 2004 12:20 pm
Posts: 1431
Do you have Windows VISTA or 7 ?

Try running it as Admin. Start Iris2.exe.


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 Profile  
 
 Post subject: Re: SegFault Detected
PostPosted: Sat Dec 05, 2009 2:22 pm 
Offline
iris2-developer
User avatar

Joined: Tue Apr 18, 2006 10:28 pm
Posts: 823
Location: Munich, Bavaria, Germany
almost sounds like the directx problem again =(
the latest/trunk version should ask you if you want to switch to opengl instead if you start again.


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 Post subject: Re: SegFault Detected
PostPosted: Sat Dec 05, 2009 3:12 pm 
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iris2-developer
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Joined: Mon Aug 09, 2004 12:20 pm
Posts: 1431
ghoulsblade means you have to use our Updater and switch from stable -> unstable. then hit Update and wait.

afterwards start Iris2.


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 Post subject: Re: SegFault Detected
PostPosted: Sun Dec 06, 2009 10:00 am 
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Joined: Fri Dec 04, 2009 4:00 pm
Posts: 3
Yes, I tried to commet this line in plugins.cfg:
# Define plugins
#Plugin=RenderSystem_Direct3D9
Plugin=RenderSystem_GL
Plugin=Plugin_ParticleFX
#Plugin=Plugin_BSPSceneManager
#Plugin=Plugin_OctreeSceneManager
Plugin=Plugin_CgProgramManager

and run iris2.exe, it works.

need I reinstall directx9c ?


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 Post subject: Re: SegFault Detected
PostPosted: Sun Dec 06, 2009 2:31 pm 
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Joined: Mon Aug 09, 2004 12:20 pm
Posts: 1431
yes. install the newest directX runtime as written in our Wiki (DirectX9 End-User Runtime (August 2009)).


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